What changed
0 fixes2 additions0 changes0 removals
addedI hope you enjoy my game. I will try to update weekly, but keep in mind that I do it alone. Patch notes: Performance boost on bigger labyrinths Bigger labyrinths avalible(150 by 150) Pillars' color changes Map nerfed(has smaller area and maxes out at 80 by 80 size) --added-- Timer Loops(you can get to a point by 2 or more ways) Switch minigame --bugfixes-- Closing map made player small Some words weren't translated into english
addedIf you find any bugs feel free to tell me through steam. Have fun with this new content.
Mazeing changes
addedI hope you enjoy my game. I will try to update weekly, but keep in mind that I do it alone. Patch notes: Performance boost on bigger labyrinths Bigger labyrinths avalible(150 by 150) Pillars' color changes Map nerfed(has smaller area and maxes out at 80 by 80 size) --added-- Timer Loops(you can get to a point by 2 or more ways) Switch minigame --bugfixes-- Closing map made player small Some words weren't translated into english
addedIf you find any bugs feel free to tell me through steam. Have fun with this new content.
I hope you enjoy my game. I will try to update weekly, but keep in mind that I do it alone. Patch notes: Performance boost on bigger labyrinths Bigger labyrinths avalible(150 by 150) Pillars' color changes Map nerfed(has smaller area and maxes out at 80 by 80 size) --added-- Timer Loops(you can get to a point by 2 or more ways) Switch minigame --bugfixes-- Closing map made player small Some words weren't translated into english
If you find any bugs feel free to tell me through steam. Have fun with this new content.