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Steam News21 May 20215y ago

Maze Party 0.804 - Castle Update

New features - Add new monsters: Wazard, Death wizard - Add new debuff: Blind - Add sound to spawn button lobby mode - Add elimination objective to Maze mode - Added castle level 6-12 - Added monster passive damage redu

Full notes

Full Maze Party update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes2 additions1 change0 removals
  • UI and audio
  • Maps
addedNew features - Add new monsters: Wazard, Death wizard - Add new debuff: Blind - Add sound to spawn button lobby mode - Add elimination objective to Maze mode - Added castle level 6-12 - Added monster passive damage reduction - Maze mode now update level on party menu (still not in realtime)
addedRebalance - Bombers now do check hit since 0 second instead of 0.1 sec - Reduce HP of BlueShell from 60 to 50 - Reduce HP of Big BlueShell from 120 to 100 - Add -1 Passive damage reduction to BlueShell - Add -2 Passive damage reduction to Big BlueShell - Reduce defense of Big Blueshell by 5% - Increase initial defense speed of Shield by 100% - When holding shield now passively reduce 3 damage - Reduce light reduction rate of Castle map by 50% - Classic mode and Castle mode now restart only the current level not restart all. - Increase shooting angle of Gatling gun by 3 degrees (Shoot easier) - Reduce Gatling gun damage from 7 to 5
changedFixes - Fix no supply and random box spawn on Party Lobby - Fix Gatling gun sound effect bug
1 sec - Reduce HP of BlueShell60501 sec - Reduce HP of BlueShell decreased, nerf

Maze Party changes

addedNew features - Add new monsters: Wazard, Death wizard - Add new debuff: Blind - Add sound to spawn button lobby mode - Add elimination objective to Maze mode - Added castle level 6-12 - Added monster passive damage reduction - Maze mode now update level on party menu (still not in realtime)
addedRebalance - Bombers now do check hit since 0 second instead of 0.1 sec - Reduce HP of BlueShell from 60 to 50 - Reduce HP of Big BlueShell from 120 to 100 - Add -1 Passive damage reduction to BlueShell - Add -2 Passive damage reduction to Big BlueShell - Reduce defense of Big Blueshell by 5% - Increase initial defense speed of Shield by 100% - When holding shield now passively reduce 3 damage - Reduce light reduction rate of Castle map by 50% - Classic mode and Castle mode now restart only the current level not restart all. - Increase shooting angle of Gatling gun by 3 degrees (Shoot easier) - Reduce Gatling gun damage from 7 to 5
changedFixes - Fix no supply and random box spawn on Party Lobby - Fix Gatling gun sound effect bug

New features - Add new monsters: Wazard, Death wizard - Add new debuff: Blind - Add sound to spawn button lobby mode - Add elimination objective to Maze mode - Added castle level 6-12 - Added monster passive damage reduction - Maze mode now update level on party menu (still not in realtime)

Rebalance - Bombers now do check hit since 0 second instead of 0.1 sec - Reduce HP of BlueShell from 60 to 50 - Reduce HP of Big BlueShell from 120 to 100 - Add -1 Passive damage reduction to BlueShell - Add -2 Passive damage reduction to Big BlueShell - Reduce defense of Big Blueshell by 5% - Increase initial defense speed of Shield by 100% - When holding shield now passively reduce 3 damage - Reduce light reduction rate of Castle map by 50% - Classic mode and Castle mode now restart only the current level not restart all. - Increase shooting angle of Gatling gun by 3 degrees (Shoot easier) - Reduce Gatling gun damage from 7 to 5

Fixes - Fix no supply and random box spawn on Party Lobby - Fix Gatling gun sound effect bug

Anyone would ever see Death wizard in the Maze...?

Thanks for support You can join our discord : https://discord.gg/PZ6en5DFwR

Source

Steam News / 21 May 2021

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