It's finally here ! And it will make a break in the game's update for few month or more (I'm moving to another project, if there is bug to fix it may be fixed depending of it's category).
In this update2
Full notes
Full Maze Mart update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
2 fixes1 addition3 changes0 removals
Fixes
Gameplay
Maps
Server
Events
fixedIt's finally here ! And it will make a break in the game's update for few month or more (I'm moving to another project, if there is bug to fix it may be fixed depending of it's category ).
addedEnhance :► Added a new level : Isaac is being kidnapped for having crossing the line ! This include 3 new achievement, and a new game mechanic inside a maze.
fixedEnhance :Changed the way to get a coin in the first level by addign a new hidden quest-line. • Upgraded the night "brightness" to make everything visible at night (Even the dancing npc that were hiding in the darkness of the night :O) • Fixed the coin bug that was destroyed. • Added a respawn function if the player get destroyed by any reasons. • Fixed all the achievement issues.
changedMultiplayer :► Same map as the demo multiplayer ► Same achievements ► Character selection based on the achievement you've unlocked in story mode.
changedMultiplayer :Discord notifier in the community server of people that win the multiplayer trophy. • Known bug : Echoes during the voice chat. • The hidden keys are only inside the demo maze.
changedMultiplayer :The three winner of the Maze Mart Challenge release event will be permanently in the spawn, with a commemorative trophy above ;)
Maze Mart changes
fixedIt's finally here ! And it will make a break in the game's update for few month or more (I'm moving to another project, if there is bug to fix it may be fixed depending of it's category ).
added► Added a new level : Isaac is being kidnapped for having crossing the line ! This include 3 new achievement, and a new game mechanic inside a maze.
fixedChanged the way to get a coin in the first level by addign a new hidden quest-line. • Upgraded the night "brightness" to make everything visible at night (Even the dancing npc that were hiding in the darkness of the night :O) • Fixed the coin bug that was destroyed. • Added a respawn function if the player get destroyed by any reasons. • Fixed all the achievement issues.
changed► Same map as the demo multiplayer ► Same achievements ► Character selection based on the achievement you've unlocked in story mode.
changedDiscord notifier in the community server of people that win the multiplayer trophy. • Known bug : Echoes during the voice chat. • The hidden keys are only inside the demo maze.
It's finally here ! And it will make a break in the game's update for few month or more (I'm moving to another project, if there is bug to fix it may be fixed depending of it's category).
Enhance :
► Added a new level : Isaac is being kidnapped for having crossing the line ! This include 3 new achievement, and a new game mechanic inside a maze.
Changed the way to get a coin in the first level by addign a new hidden quest-line. • Upgraded the night "brightness" to make everything visible at night (Even the dancing npc that were hiding in the darkness of the night :O) • Fixed the coin bug that was destroyed. • Added a respawn function if the player get destroyed by any reasons. • Fixed all the achievement issues.
Multiplayer :
► Same map as the demo multiplayer ► Same achievements ► Character selection based on the achievement you've unlocked in story mode.
Discord notifier in the community server of people that win the multiplayer trophy. • Known bug : Echoes during the voice chat. • The hidden keys are only inside the demo maze.
The three winner of the Maze Mart Challenge release event will be permanently in the spawn, with a commemorative trophy above ;)