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Steam News15 May 20197y ago

Game breaker resolved

It came to our attention that there were few game breaker that make the game unplayable for some player. We find solutions quickly.

Full notes

Full Mazania update

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What changed

0 fixes0 additions0 changes1 removal
  • Gameplay
removedIt came to our attention that there were few game breaker that make the game unplayable for some player. We find solutions quickly. Here is what we did : 1- When solving a maze, it didn't unlocked the next level : We decided to unlock every level for everyone. It wont record your advancement anymore since it's no longer necessary. 2- Random high slope of the ground that prevent moving forward into the maze or fall through the ceiling floor : we simply made the slope curve smaller, so there are no borders that are too high from one another anymore and it's more difficult to run under the floor. However, it's a little esthetic. We will raise the slope curve again when the climbing ability will be fully operational. 3- Extreme lagging at bigger maze : we decided to disable camera effects since they play a big part in that lagging process. We will eventually make a directional shape activator and work on a lod process and reactivate camera effects. Managing option by the user is going to be our next development. Hoping this will help some of you be able to appreciate our game a little more.

Mazania changes

removedIt came to our attention that there were few game breaker that make the game unplayable for some player. We find solutions quickly. Here is what we did : 1- When solving a maze, it didn't unlocked the next level : We decided to unlock every level for everyone. It wont record your advancement anymore since it's no longer necessary. 2- Random high slope of the ground that prevent moving forward into the maze or fall through the ceiling floor : we simply made the slope curve smaller, so there are no borders that are too high from one another anymore and it's more difficult to run under the floor. However, it's a little esthetic. We will raise the slope curve again when the climbing ability will be fully operational. 3- Extreme lagging at bigger maze : we decided to disable camera effects since they play a big part in that lagging process. We will eventually make a directional shape activator and work on a lod process and reactivate camera effects. Managing option by the user is going to be our next development. Hoping this will help some of you be able to appreciate our game a little more.

It came to our attention that there were few game breaker that make the game unplayable for some player. We find solutions quickly. Here is what we did : 1- When solving a maze, it didn't unlocked the next level : We decided to unlock every level for everyone. It wont record your advancement anymore since it's no longer necessary. 2- Random high slope of the ground that prevent moving forward into the maze or fall through the ceiling floor : we simply made the slope curve smaller, so there are no borders that are too high from one another anymore and it's more difficult to run under the floor. However, it's a little esthetic. We will raise the slope curve again when the climbing ability will be fully operational. 3- Extreme lagging at bigger maze : we decided to disable camera effects since they play a big part in that lagging process. We will eventually make a directional shape activator and work on a lod process and reactivate camera effects. Managing option by the user is going to be our next development. Hoping this will help some of you be able to appreciate our game a little more.

Source

Steam News / 15 May 2019

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