Full notes
Full Mayhem on a Rainbow - VR update
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What changed
- UI and audio
Mayhem on a Rainbow - VR changes
added some variety to headshot voiceovers - updated weapon selection menu, to be more straightforward - fixed the enemies occasionally fall under ground in the shooting range - removed weapon swoosh sound when not in hand - fixed the too long duration of slow life bonus - bullet count is only visible after weapon picked up - started to work on an example map for the story mode - started to work on a new armored enemy time" - fixed gunblade fire mode - fixed recentering issues in spaceship - adjusted space explosion sizes - added some bigger asteroids - added some color variation to space explosions, and som emp explosion background - fixed some sound class issues with pistols and flamingos - removed activating shield sound in space - fixed enemies stucking in cow skulls - stopped dead enemies form eventually hurting the shield - added skip button too assistant messages - Fixed weapon collisions - you can now kill with our hands - adjusted enemy colors no exclude very dark color - fine tuned menu opening, no accidental falling under ground - fixed virtual desktop support - added setting menu before main title level - rebinded default controls based on player feedback - added crouch and jump
Thank you! Have a beautiful day!
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Source
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