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Steam News19 December 20256mo ago

Maximum Action December News

December Development Update It's been awhile since the last Maximum Action update, wanted to show some screenshots of what I've been working on and what's coming next for the game! Happy Holidays!

Full notes

Full Maximum Action update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes6 additions1 change0 removals
  • Gameplay
addedDecember Development UpdateNo new official updates but switch to the testing branch to try out what's in progress! Go to Properties -> Betas -> 0.90_testing
changedPlayback cleanup updatesA testing branch update released in November with the first version of the overhauled replay system.
addedPlayback cleanup updatesNew highlight mode and hugely improved playback. Still lots of quirks to work out but overall this new system sets the core foundation of what will be an amazing and finalized action movie directing simulator.
addedPlayback cleanup updatesA whole new level of coolness as you play Maximum Action not only to feel like a badass but look like one too. Working hard on this to add more John Woo like cinematography with unique dynamic camera angles like slow motion bullet cams or reloads.
addedSteam post imageOld versus new face textures (Work In Progress)
addedNew updated textures for propsImproving props textures and models for foliage, trees, grass, in the new Jungle Levels

Maximum Action changes

addedNo new official updates but switch to the testing branch to try out what's in progress! Go to Properties -> Betas -> 0.90_testing
changedA testing branch update released in November with the first version of the overhauled replay system.
addedNew highlight mode and hugely improved playback. Still lots of quirks to work out but overall this new system sets the core foundation of what will be an amazing and finalized action movie directing simulator.
addedA whole new level of coolness as you play Maximum Action not only to feel like a badass but look like one too. Working hard on this to add more John Woo like cinematography with unique dynamic camera angles like slow motion bullet cams or reloads.
addedOld versus new face textures (Work In Progress)

December Development Update

It's been awhile since the last Maximum Action update, wanted to show some screenshots of what I've been working on and what's coming next for the game! Happy Holidays!

No new official updates but switch to the testing branch to try out what's in progress! Go to Properties -> Betas -> 0.90_testing

Playback cleanup updates

A testing branch update released in November with the first version of the overhauled replay system.

New highlight mode and hugely improved playback. Still lots of quirks to work out but overall this new system sets the core foundation of what will be an amazing and finalized action movie directing simulator.

A whole new level of coolness as you play Maximum Action not only to feel like a badass but look like one too. Working hard on this to add more John Woo like cinematography with unique dynamic camera angles like slow motion bullet cams or reloads.

New updates for character textures

Experimenting with updating textures for characters, faces, and the first person hands for the game. Cleaner and more detail while keeping the style. (Work in progress)

Steam post image

Old versus new face textures (Work In Progress)

New updated textures for props

Improving props textures and models for foliage, trees, grass, in the new Jungle Levels

Level layout improvements for Jungle 1 and 2

Big layout improvements, more detail and more fun in the new Jungle Levels

Steam post imageSteam post image

Covert Ultra Demo

The Covert Ultra Demo is the closest it's ever been for you all to get your hands on it. Just polishing and fine tuning to ensure it'll be a great little vertical slice of what's to come for the game. So excited for you all to get your hands on it.

Thank you all for your continued support!

Have a Maximum Holiday!

Source

Steam News / 19 December 2025

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