In this update7
Full notes
Full Matergari: Below Valesia update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Events
- Maps
- Store
- Balance
- UI and audio
Matergari: Below Valesia changes
CONTENT
Added the second chapter of the main storyline along with its associated expeditions and a new City Upgrade: Forge. Read more in its dedicated post here.
GAMEPLAY
Revamped every sprouter enemy with new themed abilities and visuals.
Characters hitboxes slightly increased.
Global loot drop quality slightly increased.
Fighting the Sprouter Queen should now feel more consistent.
EXPEDITIONS
- Reward system revampedQuality of rewarded items is now tied to current progress percentage (before, it was based on the number of completed objectives) and added a currency reward option. Failed expeditions can still be turned-in for said currency reward.
Long expeditions now always feature a guaranteed Well and Treasure Chest event encounters.
The position of leader-type encounters is now always shown in the expedition map.
ITEMS
Dodge Rating attribute lowered on items by roughtly 25%.
Firestarter Rod (Relic) removed and replaced by a new item: Pyromantic Syllabarium (Relic).
ABILITIES
Ambush removed and replaced by a new ability: Shadow Strike.
Wildfire removed and replaced by a new ability: Fiery Verse.
Evasive Leap (Signature): Now grants immunity to attacks and negative effects for the duration.
- BloodthirstMax charges increased from 2 to 3. Recovery rate reduced from 0.50 to 0.40. No longer adds bonus Leech damage to melee attacks but they now heals for a fixed amount instead (based on Rank).
- CauterizeMax charges increased from 2 to 3. Recovery rate reduced from 0.50 to 0.40.
- Cure WoundsMax charges increased from 2 to 3. Recovery rate reduced from 0.65 to 0.50.
- Displacer MantleMax charges increased from 2 to 4. Recovery rate reduced from 0.50 to 0.35.
- Magic MissileMax charges increased from 4 to 5. Recovery rate reduced from 0.75 to 0.65.
- Mirror ImagesMax charges increased from 2 to 3.
- Shuriken TossMax charges increased from 3 to 4. Base damage reduced by 1. Targets hit by each projectile reduced from 3 to 2.
- Spiritual LanternRecovery rate reduced from 0.35 to 0.30.
- Sticks to SnakesMax charges increased from 2 to 3. Recovery rate reduced from 0.35 to 0.30. Summoned Snakes now hunt in pack.
- Summon EfreetiMax charges increased to 2. Duration changed from permanent to 60 seconds.
USER INTERFACE
Interface for Waypoints has been revamped and expanded.
Equipment Audit added: In an attempt to help players gearing up, the games will now try to hightlight and warn about suboptimal equipment choices and/or suggest changes. Please note that this is an experimental feature.
Tooltip for Armor attribute now also shows damage reduction percentage.
AMBIENT
It is now less dark at night and inside outdoors biomes (such as caves).
Added a light fog effect.
Source
Changelog.gg summarizes and formats this update. How we read updates.
