Full notes
Full Matergari: Below Valesia update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Store
- Balance
- Events
- UI and audio
GAMEPLAY
All attributes values on characters and items have been recalculated and redistributed. As a result, players should feel a little stronger after acquiring some gear in the very first few levels.
Economy has been revisited to provide a better purchasing power early on.
Trash Can of Holding's storage items stash increased from 20 to 40 slots.
Merchants' sellable items stash increased from 8 to 16 slots.
Evasive Leap cooldown reduced from 10 to 8 seconds.
Fighting The Hoader boss should now feel more consistent.
Lone characters with the'Fleeting'behaviour are now very resigned towards their impending fate and will no longer try to escape indefinitely.
- ExpeditionsShrine event have been disabled due to a pending rework.
+Regeneration removed from Chitinous Shell's set bonus.
USER INTERFACE
Revamped UI for deposit and merchants.
A new "Social" interface has been added to the game.
It is now possibile to view an active quest's details: extended description, objectives and rewards (similar to Expeditons)
See the dedicated news for more details.
Source
Changelog.gg summarizes and formats this update. How we read updates.
