Full notes
Full MatchyGotchy Z update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Balance
- Gameplay
- UI and audio
- Server
MatchyGotchy Z changes
We've spent a lot of time working out the economy for the food upgrades in Matchymart and now there is no limit to the amount of Zoot you can collect.
Fix bugs on older machines.
Add interactive elements to splash screen.
You can interact with, throw and move, coins in Xanadu and the splash screen.
Zoot is rendered as big numbers with suffixes for very high values.
Food can be upgraded in Matchymart.
You can build special ships that are worth tons of Zoot.
Special ships value can be upgraded.
Salad takes longer to digest than other food and is up-gradable.
Corndog gives you a chance to build a big ship worth more.
Eating a snack transforms you into that snack.
Snacks help you train your pet by forcing them to do personality actions.
There is a thought gear between personality actions to help you train your Star.
You can collect Xanadu Coins for earning tons of Zoot.
Add polish to text elements, shadows and layering are correct.
Tweak sugar rush cap value.
The care level you give Stars affects even high level Stars.
Clicking Zee's nametag and glasses has better effects.
Clean up sprite hit boxes.
Cash SFX only occurs on big purchases.
Back button is consistent: always upper right.
Phew! That's a lot of fixes, upgrades, and polish. I recommend you do a hard reset in the settings menu and try to earn the new upgrades in the order they are given out, but its not required.
We'd love to hear your feedback on the new build, and we'll fix anything that is broken so hit us up in https://discord.silverwaregames.com/ our Discord server to let us know if you have any feedback. Our social links are listed below too!
-Michael, Big Cheesy Potato.
Source
Changelog.gg summarizes and formats this update. How we read updates.
