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Steam News7 April 20242y ago

🌦️ Matching Meadows 1.2: Weather & ambiance

Added 18 types of ambiance & weather effects Each level has a unique combination of ambiance/weather effects, based around the level's characteristics and the accompanying soundscape Sunrays shine down on your landscape

Full notes

Full Matching Meadows update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes4 additions4 changes0 removals
  • Performance
  • UI and audio
  • Gameplay
  • Maps
addedAdded 18 types of ambiance & weather effects Each level has a unique combination of ambiance/weather effects, based around the level's characteristics and the accompanying soundscape Sunrays shine down on your landscape as you progress, with an intensity that scales based on your performance Celebratory fireworks are set off at the end of a level, with an intensity that scales based on your performance
changedReworked the UI rendering pipeline, resulting in significant performance improvements
addedAdded a visual effect to the Score Slider when a new Pool or Draft score-level is achieved
addedTutorials can now be skipped entirely at the press of a button
changedTutorial is automatically skipped when restarting a tutorial level in progress via the escape menu. Naturally you can still revisit the tutorial by starting the level from the map selection screen
addedIf you click to continue/restart a map that has a savegame available, but subsequently change your mind, you can now escape out of the "continue or restart" screen

Matching Meadows changes

addedAdded 18 types of ambiance & weather effects Each level has a unique combination of ambiance/weather effects, based around the level's characteristics and the accompanying soundscape Sunrays shine down on your landscape as you progress, with an intensity that scales based on your performance Celebratory fireworks are set off at the end of a level, with an intensity that scales based on your performance
changedReworked the UI rendering pipeline, resulting in significant performance improvements
addedAdded a visual effect to the Score Slider when a new Pool or Draft score-level is achieved
addedTutorials can now be skipped entirely at the press of a button
changedTutorial is automatically skipped when restarting a tutorial level in progress via the escape menu. Naturally you can still revisit the tutorial by starting the level from the map selection screen
  • Added 18 types of ambiance & weather effects

    • Each level has a unique combination of ambiance/weather effects, based around the level's characteristics and the accompanying soundscape

    • Sunrays shine down on your landscape as you progress, with an intensity that scales based on your performance

    • Celebratory fireworks are set off at the end of a level, with an intensity that scales based on your performance

  • Reworked the UI rendering pipeline, resulting in significant performance improvements

  • Unlocking one of the hidden achievements now leads to the Catpocalypse

  • Added a visual effect to the Score Slider when a new Pool or Draft score-level is achieved

  • Tutorials can now be skipped entirely at the press of a button

  • Tutorial is automatically skipped when restarting a tutorial level in progress via the escape menu. Naturally you can still revisit the tutorial by starting the level from the map selection screen

  • Expanded the tutorial for level 1 to include undo & camera explanations

  • If you click to continue/restart a map that has a savegame available, but subsequently change your mind, you can now escape out of the "continue or restart" screen

  • Added an option to the escape menu to exit a level without autosaving your progress (this does not remove previously existing savedata)

  • Various other bug fixes and performance improvements

Source

Steam News / 7 April 2024

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