Full notes
Full MasterQuest Fantasy update
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What changed
- Fixes
- Balance
- Gameplay
MasterQuest Fantasy changes
Fixed an issue where the Lich and the Fae would not roll as often as other nemeses.
Fixed an issue where the option to sneak into Goldstennettum's Robbers' hideout was not working.
Reduced the damage of Goldstennettum's Robbers (they still shouldn't be attacked head-on at level 1, but they are less likely to one-shot you now).
Fixed an issue where a random encounter could trigger right when you reach a destination, causing a soft lock.
Fixed an issue where the nemesis would sometimes not spawn in its lair in the final chapter.
Fixed some minor descriptions and text.
Source
Changelog.gg summarizes and formats this update. How we read updates.
