Full notes
Full Master Pyrox Wizard Smackdown update
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Repeated intro
Greetings, fellow pyromancers! Update 1.2.1 focuses on improving the network multiplayer experience. When hosting a new game, you can now choose to create a Steam lobby. Other Steam players will be able to see the lobby and join your game. We also made setting up a local network game easier and fixed a couple of bugs. Here's a detailed list of what's new:
What changed
- Server
- Gameplay
Master Pyrox Wizard Smackdown changes
Added Steam lobby support. When hosting a game, players can choose to create a Steam lobby, so other players can see and join the game.
The network GUI displays all available Steam lobbies and local games that can be joined.
Hosts can remove other players from their game.
Fixed and improved detection of local network games.
Updated German translation.
Note: Setting up a local network game is now as easy as it can get. No manual configuration is needed. The same goes for joining an online game. However, if you're hosting an online game, you still have to make sure that the network port used for the game is open. In one of the next updates we're going to add UPnP support, which will take care of this and make it even easier to set up an online game. We hope you'll enjoy these new features. And we're not done yet! More updates will follow with performance improvements and additional features for the network game. We're also planning to port Master Pyrox to mobile devices. Stay tuned!
Source
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