Full notes
Full Master of the Forbidden Sea update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Store
- Balance
Master of the Forbidden Sea changes
We been enhancing the game and polishing the experience as we receive play testing feedback. Check this log for the many small changes making the game more fun:
Should fix all issues with love and dancing caused by visiting town repeatedly
Fixes issues with Heart Power-Up spawning without dancing
Fixes a bug with Sinister Cyclones crossing to the Oversea
Greatly boosts randomization of diving elements
Fixes incorrect hover-over text for Giant Pearl
Restricts artifacts from being given to the Shop Keeper for free
Portal from the Undersea now has a slight delay before it can be used to return to the Oversea
More Randomized Encounters
Better Chest Finding Randomization
More Randomized fish schooling
Treasure Chests slightly easier to interact with from the sides
Entering the Vortex to the Forbidden Sea before you are skilled enough now results in doom
Added visible damage to lowbie captains entering the vortex
Added a glowing highlight to make Cape Hope more noticeable
Should fix undersea islands that failed to transition after entering portal
Bar Wench relationship status no longer resets after being defeated in sword fights
Adds XP for winning Undersea Fights
Finally stops shop keeper from "accepting" artifacts he cannot afford
Treasure Chest opening speed increased
Better chance for random undersea events
Fixes heart progress stall at level 11
Late random encounters now possible on certain dives
Fixes Kraken attack animation triggering
Please report any bugs or great suggestions in Steam Discussions.
Source
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