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Steam News4 May 20262mo ago

May Update is now live! + New Dev Roadmap

Hello Commanders, This is I M GAME. Steam Deckbuilders Fest is on! Update is now live, with a 20% discount! Please refer to our previous Update Previews for details of the update.

In this update4

Full notes

Full Master of Piece update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hello Commanders,

What changed

2 fixes9 additions3 changes0 removals
  • Gameplay
  • Events
  • Fixes
  • Maps
changedUpdate is now live, with a 20% discount!Today, we’d like to inform you of the bug fixes and improvements included in the Patch 1.6.5.
addedGameplayAdded the Tile Effect system to combat events.
addedGameplayAdded the Bond Effect system between mercenaries.
addedGameplayThe existing allied flag has been changed to the Commander, and unique Commander traits have been added.
addedGameplayAdded the building event ‘Field Infirmary’.
changedGameplayElite battle victory rewards have been changed to the ‘Trait Reinforcement’ reward event. If there are no mercenaries that can be reinforced, this will be replaced with obtaining a relic.

Master of Piece changes

changedToday, we’d like to inform you of the bug fixes and improvements included in the Patch 1.6.5.
addedAdded the Tile Effect system to combat events.
addedAdded the Bond Effect system between mercenaries.
addedThe existing allied flag has been changed to the Commander, and unique Commander traits have been added.
addedAdded the building event ‘Field Infirmary’.

This is I M GAME.

Steam Deckbuilders Fest is on!

Update is now live, with a 20% discount!

Please refer to our previous Update Previews for details of the update.

Today, we’d like to inform you of the bug fixes and improvements included in the Patch 1.6.5.

Gameplay

  • Added the Tile Effect system to combat events.

  • Added the Bond Effect system between mercenaries.

  • The existing allied flag has been changed to the Commander, and unique Commander traits have been added.

  • Added the building event ‘Field Infirmary’.

  • Elite battle victory rewards have been changed to the ‘Trait Reinforcement’ reward event. If there are no mercenaries that can be reinforced, this will be replaced with obtaining a relic.

  • Added the ‘Commander Ability Enhancement’ reward event upon winning a boss battle.

  • Added 16 new items.

  • Added 34 new relics.

  • Added 20 new mercenaries. (10 for Sigmund / 10 for Livius)

Bug Fixes

  • Fixed an issue where the effect range of the trait ‘Speech’ was functioning abnormally.

  • Fixed an issue where the effect of the relic ‘Candelabrum of Vengeance’ did not activate when repositioned.

New Development Roadmap

This update marks the first step toward greatly expanding the combat structure and strategic depth of Master of Piece.

We will continue to gradually add new battles, Commanders, content, challenge elements, and more as we further improve the game throughout Early Access.

You can check the image below to see the main update directions we are preparing for the rest of 2026.

Please note that some items included in the roadmap are still in development or under review, and their release timing or details may change depending on the development status.

We hope you enjoy developing your own strategies on the newly transformed battlefield introduced in this update. Thank you.

Source

Steam News / 4 May 2026

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