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Steam News1 December 20169y ago

Master of Orion – “Revenge of Antares” and update v54.6 Patch Notes

Greetings Explorers, Today 1st of December we are proud to present you what is one of the biggest game updates since the beginning of Early Access.

In this update6

Full notes

Full Master of Orion update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Greetings Explorers, Today 1st of December we are proud to present you what is one of the biggest game updates since the beginning of Early Access. As you may notice, this build has some obvious influences from Master of Orion II, but it is also the result of processing a lot of feedback that you have been provided since it all started. So once again, thank you for your input and support. https://www.youtube.com/watch?v=skHvOO9YUnc The new content can be divided in two parts:

What changed

0 fixes14 additions17 changes1 removal
  • Gameplay
  • Server
  • Maps
  • Balance
  • UI and audio
addedGreetings Explorers, Today 1st of December we are proud to present you what is one of the biggest game updates since the beginning of Early Access. As you may notice, this build has some obvious influences from Master of Orion II, but it is also the result of processing a lot of feedback that you have been provided since it all started. So once again, thank you for your input and support. https://www.youtube.com/watch?v=skHvOO9YUnc The new content can be divided in two parts:
added“Revenge of Antares Race Pack” DLC We are bringing back the three iconic races that were first introduced with Master of Orion II: the elegant yet xenophobic Elerian , the peaceful aquatic Trilarian and the skilled traders Gnolam join the fight for Orion!
changedUpdate v54.6 highlights The Antarans are back! Leaders and Governors Minor Civilizations Ship profiles for Tactical Battles A complete revamp to Espionage Support for Mods in Multiplayer
addedIMPORTANT NOTE: due to the heavy gameplay modifications, your old savegames won’t be loadable once you update the Master of Orion client. In order to allow you to finish your ongoing games we have enabled a Steam Branch which contains the build 51.3, you can access it by going to the game properties/betas and selecting the option “version51 — Pollution and Gravity Update” Also, please be advised that old mods may cause issues with the new version of Master of Orion, so you may need to update them (if a new version is available) or deactivate them. Read on for the full patchnotes, and as always we are eager to get your feedback!
changedAIImproved evaluation of planet rating for better deal evaluation
changedAIImproved invasion analysis and execution
Pollution: Pollution Processor cleaning effect1015Pollution: Pollution Processor cleaning effect increased, buffRebalanced Research speeds: Research cell output23Rebalanced Research speeds: Research cell output increased, buff

Master of Orion changes

addedGreetings Explorers, Today 1st of December we are proud to present you what is one of the biggest game updates since the beginning of Early Access. As you may notice, this build has some obvious influences from Master of Orion II, but it is also the result of processing a lot of feedback that you have been provided since it all started. So once again, thank you for your input and support. https://www.youtube.com/watch?v=skHvOO9YUnc The new content can be divided in two parts:
added“Revenge of Antares Race Pack” DLC We are bringing back the three iconic races that were first introduced with Master of Orion II: the elegant yet xenophobic Elerian , the peaceful aquatic Trilarian and the skilled traders Gnolam join the fight for Orion!
changedUpdate v54.6 highlights The Antarans are back! Leaders and Governors Minor Civilizations Ship profiles for Tactical Battles A complete revamp to Espionage Support for Mods in Multiplayer
addedIMPORTANT NOTE: due to the heavy gameplay modifications, your old savegames won’t be loadable once you update the Master of Orion client. In order to allow you to finish your ongoing games we have enabled a Steam Branch which contains the build 51.3, you can access it by going to the game properties/betas and selecting the option “version51 — Pollution and Gravity Update” Also, please be advised that old mods may cause issues with the new version of Master of Orion, so you may need to update them (if a new version is available) or deactivate them. Read on for the full patchnotes, and as always we are eager to get your feedback!
changedImproved evaluation of planet rating for better deal evaluation
  • “Revenge of Antares Race Pack” DLC

    We are bringing back the three iconic races that were first introduced with Master of Orion II: the elegant yet xenophobic Elerian, the peaceful aquatic Trilarian and the skilled traders Gnolam join the fight for Orion!

  • Update v54.6 highlights

    • The Antarans are back!

    • Leaders and Governors

    • Minor Civilizations

    • Ship profiles for Tactical Battles

    • A complete revamp to Espionage

    • Support for Mods in Multiplayer

IMPORTANT NOTE: due to the heavy gameplay modifications, your old savegames won’t be loadable once you update the Master of Orion client. In order to allow you to finish your ongoing games we have enabled a Steam Branch which contains the build 51.3, you can access it by going to the game properties/betas and selecting the option “version51 — Pollution and Gravity Update” Also, please be advised that old mods may cause issues with the new version of Master of Orion, so you may need to update them (if a new version is available) or deactivate them. Read on for the full patchnotes, and as always we are eager to get your feedback!

Detailed Changes v54.6

AI

  • Improved evaluation of planet rating for better deal evaluation

  • Improved invasion analysis and execution

  • Improved Opportunity Rating and Opportunity Threshold analysis

  • The AI is now better at handling its Command Points at an Empire level

  • The AI is now better at organizing its defenses

  • Decreased colony ship output

  • Improved war possibility factor analysis regarding economic considerations

Balance

  • Pollution:

    • Pollution Processor cleaning effect increased from 10 to 15

    • Core Waste Dump cleaning effect increased from 100 to 150

    • Pollution absorption for Barren biomes increased to 60 (previous 30)

  • Rebalanced Peaceful and Militaristic traits.

  • Rebalanced Research speeds:

    • Research cell output increased from 2 to 3.

    • Techtree nodes cost increased by 33%.

  • Rebalanced share charts costs.

  • Creative perk research bonus increased to +50%

  • Pollution Processor moved to Molecular Compression Technode. Core Waste dump cleaning value increased

General

  • Technologies that do not belong to a race’s techtree or are void because of Victory Conditions selection no longer appear in the techtree

  • Recyclotron structure added

Tactical

  • Added Ramming

  • Improved AIs selection of opening moves when entering combat

  • Improved battlefield hazard generations better selection algorithm plus more quantity and diversity

SFX

  • Added new charging sound

  • Added notification sounds

  • Intro sounds added for: Amoeba, Eel, Squid and Dragon.

  • Updated Warp sound

UX

  • Economic Victory conditions graph improvements

  • The production queue is now fully functional

  • Added info during Cinematic battles for easier reference

  • Improved selection and formations visuals and feedback

  • New battle log with more information

  • Added Range Day indicator

  • Added "requires" field to Tech Applications

  • Added scientific victory requirement to scientific victory tech apps

  • Added and revised several tooltips

  • Use full empire name instead of race name in the title of espionage

Source

Steam News / 1 December 2016

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