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Steam News2 June 202629d ago

Patch 1.5.2

Weather Changes Fair should look less dark now on the campaign map The fog should be a little less intense Improved heatwaves’ lighting effect to be less intenseSteam post image Polish Changes The “Build Political Facti

Full notes

Full Master of Command update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

5 fixes1 addition9 changes1 removal
  • Maps
  • Gameplay
  • Balance
  • UI and audio
  • Fixes
  • Store
changedWeather ChangesFair should look less dark now on the campaign map
changedWeather ChangesImproved heatwaves’ lighting effect to be less intenseSteam post image
addedPolish ChangesThe “Build Political Faction” reform which gives you a discount on Sejm reforms now has a limit of 4 passes; it won’t appear again after that point. I also put in a limit of 10 stacks for the “reform the infantry/cavalry/artillery/hetman” just so it doesn’t break the game if you’re playing on infinite mode and repeatedly passing that reform.
removedPolish ChangesPolish cavalcade’s cavalry stamina doubled buff is no longer conditional on being in command radius, the cavalry now simply recovers its stamina twice as fast while idle, no matter what. This allows you to pull back individual cavalry units to recover without needing to constantly babysit them with an officer.
changedSwedish ChangesGaPa reform slight nerf, the stamina is now -6% instead of -5% but the +10% charge buff remains the same
changedSwedish ChangesSveaborg Principles accidentally was giving +40% accuracy in cover, but is now correctly giving +10%. The malus is now -6% melee instead of -5% similar to GaPa’s slight nerf

Weather Changes

  • Fair should look less dark now on the campaign map

  • The fog should be a little less intense

  • Improved heatwaves’ lighting effect to be less intenseSteam post image

Polish Changes

  • The “Build Political Faction” reform which gives you a discount on Sejm reforms now has a limit of 4 passes; it won’t appear again after that point. I also put in a limit of 10 stacks for the “reform the infantry/cavalry/artillery/hetman” just so it doesn’t break the game if you’re playing on infinite mode and repeatedly passing that reform.

  • Polish cavalcade’s cavalry stamina doubled buff is no longer conditional on being in command radius, the cavalry now simply recovers its stamina twice as fast while idle, no matter what. This allows you to pull back individual cavalry units to recover without needing to constantly babysit them with an officer.

Swedish Changes

  • GaPa reform slight nerf, the stamina is now -6% instead of -5% but the +10% charge buff remains the same

  • March Discipline slight nerf, the battle and campaign move speeds are +8% instead of +10%

  • Indelta Methods unchanged

  • Sveaborg Principles accidentally was giving +40% accuracy in cover, but is now correctly giving +10%. The malus is now -6% melee instead of -5% similar to GaPa’s slight nerf

  • Regimental drilling buffed, now gives +15% veterancy gain with +10% morale instead of just +10% veterancy gain and +10% morale

  • Drabant reforms slight nerf, now gives +12% command radius instead of +15% since it’s giving +4% combat effectiveness in command radius which is very powerful (for those who don’t know, this gives +4% melee, +4% charge, +4% reload, +4% accuracy if you’re in command radius)

  • The research gain from winning battles has been very slightly reduced (by about -4% less from winning battles)

  • Stacking reforms takes slightly longer

  • LegacyOfGustavAdolphus doctrine gives +10% combat effectiveness rather than +12%

  • Swedish Queen’s Musketeers stat template is now based around the veteran musketeer (but boosted stamina and morale) instead of being based around the life guard. This is because it has a manpower of 1,800 men, making it too strong to be templated off of the life guard unit.

Visual Changes

  • A few hats were resized in battle to look less oversized

Localization Changes

  • Fixed the “Indeltata” spelling error to “Indelta” when selecting a composition

  • The pickled herring description has been fixed to be “pickled herring” not “salted herring.”

  • Parade success description has been fixed, it was using the outcome description for an old duel encounter

  • Improvements made to Chinese translations

Bugfixes

  • Players were unable to delete their save files due to cloudsaving, which has now been fixed

Encounter Changes

  • “Parade success” description

Mod Changes

  • Fixed mods not being able to load new officer outfit data

Source

Steam News / 2 June 2026

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