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Steam News13 March 20263mo ago

Patch v1.3.2

Just rolling out a couple fixes for this patch. You can expect a small update at the end of March and April. We plan on getting Sweden added to the game before the end of May!

Full notes

Full Master of Command update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes4 additions3 changes1 removal
  • Gameplay
  • UI and audio
  • Maps
  • Balance
addedJust rolling out a couple fixes for this patch. You can expect a small update at the end of March and April. We plan on getting Sweden added to the game before the end of May!
addedLocalization ChangesMajor bug fix where translations would break for new users playing on the 1.3 build
fixedLocalization ChangesFixed some inconsistent wording in item/skill descriptions where sometimes it would say “Melee Damage +5%” or “Charge Damage +5%” instead of just saying “Melee +5%” or “Charge +5%”
fixedLocalization ChangesFixed spelling error with “Kurtbayern” musketeers who should be called “Kurbayern” musketeers
changedMap ChangesSome map fixes where there were was missing terrain data
changedUnit ChangesThe general bodyguard unit deals slightly less damage in charges and melee now (by -5 to each stat)

Just rolling out a couple fixes for this patch. You can expect a small update at the end of March and April. We plan on getting Sweden added to the game before the end of May!

Localization Changes

  • Major bug fix where translations would break for new users playing on the 1.3 build

  • Fixed some inconsistent wording in item/skill descriptions where sometimes it would say “Melee Damage +5%” or “Charge Damage +5%” instead of just saying “Melee +5%” or “Charge +5%”

  • Fixed spelling error with “Kurtbayern” musketeers who should be called “Kurbayern” musketeers

Map Changes

  • Some map fixes where there were was missing terrain data

Unit Changes

  • The general bodyguard unit deals slightly less damage in charges and melee now (by -5 to each stat)

AI Changes

  • AI can no longer equip the “Santa Cruz” treatise on its line infantry (since it’s only usable on light infantry)

Encounter Changes

  • Changed the new encounters from the previous update to use the normal weight chance of appearing instead of using a boosted chance of appearing (I had done this so players could more commonly see the new encounters for a few weeks after the update came out)

  • Updated the siege encounter on “Fort Breached” to now have a guaranteed chance of success if you take the option “Seize the Covertway with Grenades.” This option makes you take 5% attrition losses and consumes a grenade item, and I felt it was too punishing if you could fail it after having lost both an item and 5% of your army.

UI Changes

  • Improved the UI box so it’s harder to misclick a skill instead of closing out the panel

Source

Steam News / 13 March 2026

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