In this update9
Full notes
Full Master of Command update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Workshop
- Gameplay
- Maps
- Balance
Master of Command changes
We’re excited to share our next three updates for Master of Command. As always, scope and timing may shift as we iterate based on your feedback.
“Engineering Corps” Update — November 2025
Gold
Steam Workshop support and modding tools, including the ability to create new nations
Reworked difficulty/modifier screen
New battle maps
Silver
Improved game pacing (earlier patrol tuning; adjusted reinforcement-HQ timing in Act III to create a proper resupply window)
Further refinements to artillery balancing
Better melee responsiveness
Inventory sorting improvements
Ongoing balance passes, bug fixes, and quality-of-life updates
“Imperial Decree” Update — December 2025
Gold
- Free DLC“Reichsarmee” (Holy Roman Empire) — adds 3 new armies and 38 new units
Unit tree reworks + 4 new units added to each nation
Infinite Campaign mode
New battle maps
Silver
Improved AI behaviors
New items and weapons
New officer traits and doctrines
More generic emblems for flag customization
Animation improvements
Ongoing balance, bug fixes, and quality-of-life
“War Council” Update — January 2026
Gold
AI personality system with improved behaviors
Unit Hall of Fame: expanded stats for units, officers, and playthrough records
New battle maps
Silver
New items, officer traits, and doctrines
More campaign encounters
Additional generic emblems for flag customization
Ongoing balance, bug fixes, and quality-of-life
Keep in mind that everything here is subject to change. I guarantee we'll end up needing to update this at least once or twice in the next months, so please do not take every single thing listed here as 100% final.
That said, what is listed in gold is going to be our primary focus and the silver tasks are more in the background.
Source
Changelog.gg summarizes and formats this update. How we read updates.
