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Steam News26 March 20263mo ago

Latest Demo Update

🛠️ Demo Version Key Patch Notes (System Updates & Optimization for the Full Release Build) System & Performance Optimization Improved loading speeds and stabilized frame rates.

Full notes

Full Mask of Soul update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

5 fixes5 additions11 changes0 removals
  • Performance
  • Gameplay
  • Fixes
  • UI and audio
  • Balance
  • Maps
changed(System Updates & Optimization for the Full Release Build)
changedSystem & Performance Optimization
changedImproved loading speeds and stabilized frame rates.
fixedFixed an issue where the game would pause when switching to other windows or losing focus.
addedAdded 8 resolution options , ranging from 1024×576 to 4K (3840×2160) .
changedControls & UI Improvements
Added 8 resolution options , ranging from 1024×5764KAdded 8 resolution options , ranging from 1024× decreased, nerf

Mask of Soul changes

changed(System Updates & Optimization for the Full Release Build)
changedSystem & Performance Optimization
changedImproved loading speeds and stabilized frame rates.
fixedFixed an issue where the game would pause when switching to other windows or losing focus.
addedAdded 8 resolution options , ranging from 1024×576 to 4K (3840×2160) .

🛠️ Demo Version Key Patch Notes

(System Updates & Optimization for the Full Release Build)

System & Performance Optimization

  • Improved loading speeds and stabilized frame rates.

  • Fixed an issue where the game would pause when switching to other windows or losing focus.

  • Added 8 resolution options, ranging from 1024×576 to 4K (3840×2160).

Controls & UI Improvements

  • Added D-Pad support for UI navigation and adjusted default controller mappings.

  • Added a Boss Health Bar to track remaining HP during encounters.

  • Improved character animations for a more natural landing motion when falling from heights.

Gameplay Balance & Difficulty Adjustments

  • Refined terrain and obstacle placement in chest-heavy areas.

  • Adjusted the difficulty of the'Hogeol' Phase 2 lightning attacks.

  • Improved game tempo by shortening the time it takes for secret room walls to disappear.

Tutorials & Presentation

  • Added a new Gravestone tutorial and revamped the existing parrying tutorial.

  • Adjusted intro cinematic timing for better narrative clarity and pacing.

Localization

  • Added official support for French and German.

Bug Fixes

  • Fixed a bug where skills couldn't be used even when the Stamina bar appeared sufficient.

  • Fixed an issue where the 'Skip' button prompt didn't display correctly when using a controller.

  • Resolved a sound glitch where the menu transition sound effect played twice when switching from the Map UI.

  • Fixed a soft-lock issue that occurred when a boss was defeated by a lingering attack immediately after the player's death.

Source

Steam News / 26 March 2026

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