This is just a short heads-up to let you guys know that we're very active working on MarZ Rising, although it was a bit quiet the last few weeks.
Full notes
Full MarZ: Tactical Base Defense update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
0 fixes1 addition1 change0 removals
Events
Gameplay
changedFinal campaign:Yes, we did it! The final campaign is near completion and it will bring you the final pieces of the story. Mission 20 was quite a challenge in regards of development, and it will unleash some surprises for you. In regards to the final campaign we've also created a nice outro cutscene including voices and music. We're very proud of how it turned out, and we really hope you'll like it.
addedDifficulty levels:Yes you read it right! Difficulty levels! We're very excited about this. We've managed to integrate difficulty levels to the game. So before starting a mission you can select a difficulty level to play. Probably a game changer for many of you! We're now testing and finalizing everything to the detail. For us this new update is a big milestone. It also means that after releasing it, we'll work on the long awaited skirmish mode and level editor and we honestly can't wait for it! :) Stay tuned and excited! Over and out. doorfortyfour
MarZ: Tactical Base Defense changes
changedYes, we did it! The final campaign is near completion and it will bring you the final pieces of the story. Mission 20 was quite a challenge in regards of development, and it will unleash some surprises for you. In regards to the final campaign we've also created a nice outro cutscene including voices and music. We're very proud of how it turned out, and we really hope you'll like it.
addedYes you read it right! Difficulty levels! We're very excited about this. We've managed to integrate difficulty levels to the game. So before starting a mission you can select a difficulty level to play. Probably a game changer for many of you! We're now testing and finalizing everything to the detail. For us this new update is a big milestone. It also means that after releasing it, we'll work on the long awaited skirmish mode and level editor and we honestly can't wait for it! :) Stay tuned and excited! Over and out. doorfortyfour
This is just a short heads-up to let you guys know that we're very active working on MarZ Rising, although it was a bit quiet the last few weeks. We're back from vacation, our energy bars has been refilled and we're now working full steam on the next update. So here's a sneak peek about what's coming by the next update.
Final campaign:
Yes, we did it! The final campaign is near completion and it will bring you the final pieces of the story. Mission 20 was quite a challenge in regards of development, and it will unleash some surprises for you. In regards to the final campaign we've also created a nice outro cutscene including voices and music. We're very proud of how it turned out, and we really hope you'll like it.
Custom key-bindings:
Due to a lot of requests we've implemented the possibility to change key-bindings.
Difficulty levels:
Yes you read it right! Difficulty levels! We're very excited about this. We've managed to integrate difficulty levels to the game. So before starting a mission you can select a difficulty level to play. Probably a game changer for many of you! We're now testing and finalizing everything to the detail. For us this new update is a big milestone. It also means that after releasing it, we'll work on the long awaited skirmish mode and level editor and we honestly can't wait for it! :) Stay tuned and excited! Over and out. doorfortyfour