Update log
Full Marvel Rivals update
The complete published notes, normalized for clean reading and source attribution.
Balance at a glance
Affected roster
Hero changes
Season 5's saga continues! Some heroes are beefing up, others are feeling the sting, and new team-up tweaks promise fresh combos and wild crossovers. Ready to see which legends are leveling up, and who's getting a dose of humble pie? Let's dive into the details!
Vanguard
Emma Frost
Diamond-hard and ready for more! With her Team-Up Anchor gone, Emma gets a slight durability upgrade to compensate. - Increase Base Health from 550 to 600. Remove the Team-Up Anchor 100 Bonus Health.
Peni Parker
SP//dr's pilot faces a slight durability downgrade; better stay nimble, Peni! - Reduce Base Health from 750 to 700.
The Thing
Ben Grimm's punches hit harder, and his crowd control lasts longer. It's clobberin' time! - Increase Stone Haymaker Bonus Damage equal to enemies' max Health per hit from 8% to 10%. - Increase the duration of the lingering anti-mobility field after Yancy Street Charge from 3s to 5s.
Thor
Thor takes some lessons from his battles against the Zombies to heart. The God of Thunder is ready to take control of his lightning with increased flexibility! - During Storm Surge, instead of being unable to change the direction of movement, Thor can now freely adjust it while dashing and move in any direction.
Duelist
Blade
The Daywalker slightly sharpens his edge and his resilience! - Increase Ancestral Sword single-hit Damage from 24 to 26 and Whirlwind Slash single-hit Damage from 15 to 16. - Reduce Bloodline Awakening Reduced Healing from 35% to 25%.
Daredevil
The Man Without Fear loses a bit of his grit. - Remove the Team-Up Anchor 25 Bonus health.
Human Torch
Johnny Storm slightly turns up the heat! - Fire Cluster: Slightly reduce projectile spread. Increase single-cast projectile Damage from 5 to 5.5. Adjust maximum falloff from 60% at 30m to 60% at 20m. - Blazing Blast: Reduce single charge speed from 3s to 2.5s. Increase hit Damage from 40 to 45.
Phoenix
Jean Grey's fiery spirit gets a slight summon boost! - During Endsong Inferno (Ultimate Ability), increase Phoenix summon Health from 400 to 500.
Psylocke
Psylocke's Ultimate is a little harder to unleash; time to earn those butterfly blades! - Increase the energy cost of Dance of the Butterfly (Ultimate Ability) from 2800 to 3400.
Scarlet Witch
Wanda's chaos magic is more explosive! - Increase the charge to Chthonian Burst by Chaos Control hits from 0.08 to 0.1. - Increase Dark Seal Projectile Speed from 40m/s to 60m/s and remove Spell Field generation delay. - Increase Reality Erasure (Ultimate Ability) enemy pull speed during cast from 2.4m/s to 3m/s.
The Punisher
Frank Castle's got a little more firepower; watch your six! - Increase Adjudication damage per hit from 19 to 20.
Wolverine
Logan's Ultimate just got a whole lot more freedom to leap, slash, and surprise his foes from every angle! Last Stand (Ultimate Ability) can now target walls for its landing point.
Strategist
Gambit
The Ace of Spades can't tell you about how much he 'never folds' as often! - Increase the energy cost of Ragin' Royal Flush (Ultimate Ability) from 4300 to 4500.
Invisible Woman
Susan Storm's invisibility trick is now a little more precious. - Increase the energy cost of Invisible Boundary (Ultimate Ability) from 4300 to 4500.
Loki
The Trickster God's illusions are even more potent! - Increase Damage and Healing Ratio of Loki's Doppelgängers from 80% to 90%.
Luna Snow
Luna cools down her foes even faster and gets a brand-new
Source
