Update log
Full Marvel Rivals update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Balance
In the recently launched Season 3, we observed that Wolverine's new Team-Up Ability with Phoenix has been bringing a bit too much heat to Vanguards. This duo's combined power has led to battles for Vanguards feeling less like a hero's journey and more like a mutiny, potentially sidelining key Vanguard heroes. To restore balance and keep the fight epic, we're nerfing Wolverine's Team-Up Ability and dialing down his threat level against the Vanguards in this update.
We'll keep a close eye on the hero ecosystem and your battles, so stay tuned for more balance adjustments in future updates.
ADJUSTMENTS
DUELIST
Wolverine
Time to temper Logan's rage and slightly reduce his survivability.
-Increase Berserk Claw Strike Base Damage from 6 to 8. Reduce Percentage Damage per attack at maximum Rage from 4.5% to 3.5%.
-Increase Regenerative Healing Factor cooldown from 90s to 105s. Increase cooldown reduction from 10s to 12s when participating in KOs.
TEAM-UP ABILITIES
Primal Flame (Phoenix - Wolverine)
Our fiery mutant duo's bond has been a little too hot to handle. So we're cooling down Wolverine's healing when teaming up with Phoenix.
-Reduce Lifesteal gained during Phoenix Warrior from 33% to 25%.
Source
