Update log
Full Marvel Rivals update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Gameplay
- Balance
- Workshop
With great power there must also come great responsibility... and sometimes, a little bit of nerfing. Let's check out what's new in this heroic update!
ADJUSTMENTS
Vanguard
Captain America
Cap is taking a slight hit to his survivability and Ultimate frequency. Guess even Super Soldiers need a breather!
Adjust base health from 600 to 575.
Increase the delay of shield recovery from 2s to 4s after unleashing Living Legend.
Increase the energy cost of Freedom Charge (Ultimate Ability) from 2800 to 3100.
Doctor Strange
Stephen will receive a slight boost in the damage of his standard abilities.
Adjust the damage falloff of Daggers of Denak from starting at 10m and reducing to 62.5% at 20m to starting at 10m and reducing to 80% at 20m.
Remove the range damage falloff of Maelstrom of Madness.
Emma Frost
The White Queen's range is increasing, but her defenses and Diamond Form damage are taking a hit! You win some, you lose some, darlings!
Increase the range of Telepathic Pulse from 15.5m to 18m.
Decrease the shield value of Mind's Aegis from 500 to 400.
Increase the cooldown of Carbon Crush from 5s to 6s.
Decrease the hit damage of Crystal Kick from 50 to 40, and decrease the extra damage dealt when propelling the enemies into the wall from 100 to 90.
Groot
He is still Groot...but with less damage and with less frequent Ironwood Walls. Looks like the Flora Colossus needs some trimming!
Decrease the damage of Vine Strike per hit from 70 to 65.
Increase Ironwood Wall's cooldown from 8s to 12s.
Magneto
The Master of Magnetism will receive a slight boost to standard damage abilities. He's really going to attract some wins now!
Increase the charging speed of rings from 4s/stack to 3s/stack.
Thor
By Odin's beard! Thor's abilities are getting a tweak, but his survivability is taking a minor hit!
Adjust Hammer Throw ability effect to a standard ability. Remove the Thorforce cost and the universal cooldown. Adjust the ability cooldown to 6s. Thor gains 1 Thorforce from each Hammer Throw enemy hit. Decrease the throw hit damage from 70 to 45, and the return damage from 30 to 20.
Decrease the shield value gained when consuming Thorforce. Adjust the Bonus Health gained from each Thorforce consumed from 100 to 75 and adjust the maximum Bonus Health from 200 to 150.
Duelist
Hawkeye
Clint's getting a boost to his regular hits! Looks like the Archer's aim is getting sharper!
Increase the base damage of his arrow from 32 to 34.
Increase the projectile damage of Blast Arrow from 15 to 16; Increase the spell field damage from 32 to 34.
Increase the maximum focus from 70 to 75. Increase the charging speed when aiming at an enemy from 100/s to 108/s and charge falloff speed from 30/s to 32/s.
Hela
The Goddess of Death is getting a slight increase in her sustained damage! Looks like she's ready to reign supreme!
Increase the charge capacity of the Nightsword Thorn from 8 to 10.
Human Torch
Flame on... but with less damage and survivability! Sorry, Johnny, looks like you're getting a little less heat!
Reduce the damage of Fire Cluster from 7 per hit to 6 per hit.
Increase the charge speed of Blazing Blast from 2s to 3s.
Decrease the shield value gained from Flaming Meteor from 75 to 50 and increase the cooldown from 15s to 20s.
Iron Fist
Source
