Thor
Heroes/Marvel Rivals dossier

Thor

THOR ODINSON

Vanguard
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The son of Odin taps into his divine power to call forth thunder and lightning, raining down relentless fury upon his enemies. With his mighty hammer Mjolnir in hand, Thor effortlessly asserts his dominance on the field of combat.

Official story

Character Dossier

Prince of Asgard and God of Thunder, Thor Odinson is one of the bravest warriors the cosmos has ever known. With his enchanted hammer in hand, Thor summons the full fury of the storm to smite his foes… but only if he proves himself worthy of Mjolnir’s might.

Alas, Thor has suffered greatly since the Timestream Entanglement. When the All-Father was forced to enter his regenerative Odinsleep, Thor and his brother Loki battled for the throne. Through deceit and trickery, Loki bested his brother, exiling Thor to a distant and dangerous timeline.

Official stats

Base kit

Baseline attributes before modifiers.

Health
600
Movement Speed
6.5 m/s
Ability reference

Gameplay mechanics

7 active and passive abilities.

Mjolnir Bash

Left Click
primary

Wield Mjolnir to strike enemies. When Awakened, Thor can launch lightning arc waves to deal damage

Key
Left Click
Casting
Single-cast Spell Field
Range
4m
Attack Interval
0.6s
Damage
45

God of Thunder

Q
ability

Soar upwards and smite the ground after charging for a duration, inflicting damage on enemies within range

Key
Q
Casting
A persistent spell field that generates a one-time spell field upon expiration
Range
The sustained spell field is cylindrical, measuring 8m in radius and 20m in height, whereas the one-time spell field has an 8m spherical radius
Height
9m
Duration
1.5s
Damage
The sustained spell field lasts for 0.5s, dealing 40 damage, while the one-time spell field deals 220 damage
Special Effect
After Ultimate Ability lands, Stun surrounding enemies for 1s
Energy Cost
3100

Storm Surge

SHIFT
ability

Hold to spin Mjolnir before dashing forward and knocking back enemies

Key
SHIFT
Casting
Charged Dash
Maximum Charge Time
2s
Dash Distance
No charge: 10m; Full charge: 20m. When carrying an enemy, the ranges are 6m with no charge and 13m with full
Damage
No Charge Damage: 40; Full Charge Damage: 60
Thorforce Cost
1

Lightning Realm

E
ability

Summon lightning that restores Thorforce based on the number of hit enemies

Key
E
Casting
Persistent Spell Field
Range
5m spherical radius
Maximum Duration
4s
Damage
Deal 40 damage when enemies cross the boundaries
Cooldown
12s
Special Effect
For each enemy within the spell area, 1 point of Thorforce is restored. Enemies that cross the boundary will be Slowed by 30%, Enemies that cross the boundary will receive an additional debuff that restricts aerial abilities for 2s.

Awakening Rune

F
ability

Consume Thorforce to enter the Awakened state, granting Bonus Health and enhancing Mjolnir Bash

Key
F
Casting
Ability Enhancement
Key (Enhanced)
Left Click
Projectile Speed
60 m/s
Attack Interval
The first three stages last for 0.4s each, while the fourth stage lasts for 0.8s
Range
3m spherical radius
Duration
5s
Damage
Projectile Damage: 70, Spell Field Damage: 15 per second
Max Shield Duration
2.5s
Thorforce Cost
3
Special Effect
Inflict damage over time on nearby enemies; After casting Awakening Rune, you can manually cancel the Awakened state after a brief delay. At the end of the Awakened state, Thor restores 1 point of Thunderforce.

Hammer Throw

Right Click
ability

Throw Mjolnir forward which then returns

Key
Right Click
Casting
Launch a single-target projectile that returns after a delayed hit
Projectile Speed
The projectile travels outward at a speed of 60m per second and returns at a speed of 80m per second
Maximum Distance
24m
Damage
Outward Projectile Damage: 45; Returning Projectile Damage: 20
Cooldown
6s
Critical Hit
No
Special Effect
Hits grant 50 Bonus Health (only triggers once per throw, even if hitting multiple enemies)

Thorforce

Passive
ability

Consume Thorforce to gain Bonus Health. Landing Mjolnir Bash on an enemy instantly recharges Thorforce

Key
Passive
Maximum Thorforce
3
Thorforce Recovery Speed
5s per Thorforce
Bonus Health Per Thorforce
Each point of Thorforce consumed grants 50 Bonus Health, while abilities that consume 3 points of Thorforce grant 150 Bonus Health
Bonus Max Health
150
Mjolnir Bash Energy Recovery Per Thorforce
5s
Thorforce Consumption Cooldown
1.5s
Team-up reference

Synergy network

1 combined power maneuvers.

THUNDERSTRIKE PIKE

C
team-up

Angela shares fragments of her Ichors with Thor, empowering him to hurl a Thunder Spear that restores Thorforce for each enemy struck. Afterward, Thor can leap to the spear's explosion point, dealing a second wave of damage to all enemies within range

Key
C
Cooldown
30s
Projectile Speed
80m/s
Projectile Damage
25
Projectile-Generated Spell Field Range
5m
Projectile-Generated Spell Field Damage
30
Hit Ground Spell Field Range
5m
Hit Ground Spell Field Damage
45
Hit Ground Maximum Distance
30m
Latest change

Recent adjustments

Buff
Marvel Rivals Version 20260515 Patch Notes - Season 8 Begins!

The Odinson was channeling a bit too much lightning. We discovered that stacking multiple active Ultimate Storm Enhancements caused his Final Storm to actually increase his Awakening Rune duration instead of consuming it; essentially breaking the laws of Asgardian magic. The Odinforce has been properly calibrated: Final Storm will now correctly consume the awakening duration as intended.

Evidence history

Clinical trail

Buff
Marvel Rivals Version 20260515 Patch Notes - Season 8 Begins!

The Odinson was channeling a bit too much lightning. We discovered that stacking multiple active Ultimate Storm Enhancements caused his Final Storm to actually increase his Awakening Rune duration instead of consuming it; essentially breaking the laws of Asgardian magic. The Odinforce has been properly calibrated: Final Storm will now correctly consume the awakening duration as intended.