Groot
Heroes/Marvel Rivals dossier

Groot

Vanguard
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A flora colossus from Planet X, the alien known as Groot exhibits enhanced vitality and the ability to manipulate all forms of vegetation. As sturdy as a towering tree, Groot forges his own way, serving as the team's silent but reliable pathfinder.

Official story

Character Dossier

He is Groot, a flora colossus from the branch world of Planet X capable of manipulating plant matter and regrowing his damaged body from a single splinter. The hero at the heart of the Guardians of the Galaxy, Groot may not have many words to say, but his actions always speak for themselves.

Groot accompanied Star-Lord and Rocket on a scouting mission to Klyntar, where they became stranded after their ship was shot down. Klyntar's dark king, Knull, now seeks to corrupt Groot's regenerative powers in an effort to cultivate the ultimate symbiote.

Official stats

Base kit

Baseline attributes before modifiers.

Health
700
Movement Speed
6m/s
Ability reference

Gameplay mechanics

7 active and passive abilities.

Vine Strike

Left Click
primary

Launch vines to attack enemies

Key
Left Click
Casting
Single-cast projectile with delayed impact
Projectile Speed
120m/s
Maximum Distance
22m
Attack Interval
0.7s
Damage
65
Critical Hit
No

Strangling Prison

Q
ability

Fire a massive vine cluster that pulls nearby enemies to its center and Imprisons them

Key
Q
Casting
Single-cast projectile with a downward delay that creates a spell field upon impact
Projectile Speed
60m/s
Range
8m spherical radius
Damage
The projectile deals 10 damage, while the spell field deals 70 damage. While imprisoning enemies, it deals 20 damage every 0.5s
Energy Cost
2800
Special Effect
Imprison enemies for 3.5s

Thornlash Wall

SHIFT
ability

Target a location and grow a Thornlash Wall. When Awakened, it strikes nearby enemies attacked by Groot and his allies

Key
SHIFT
Casting
Targeted
Maximum Distance
18m
Thornlash Wall Health
250
Cooldown
2 charges, with each charge taking 6s to recharge
Special Effect
Thornlash Wall deals 60 damage every 0.5s

Ironwood Wall

E
ability

Target a location and grow an Ironwood Wall. When the wall is Awakened, damage dealt by Groot and nearby allies grants Groot Bonus Health. Groot gains Unstoppable while near Ironwood Walls

Key
E
Casting
Targeted
Maximum Distance
10m
Thornlash Wall Health
600
Cooldown
12s
Special Effect
Ironwood Wall heals 40 Bonus Health per second, up to 250 Bonus Health; gain Unstoppable status when within 15m of Awakened Ironwood Walls

Spore Bomb

Right Click
ability

Throw an explosive Spore Bomb that splits into multiple small explosive spores

Key
Right Click
Casting
Single-cast projectile with a downward delay that creates a spell field upon impact
Projectile Speed
60m/s
Range
Spore Bomb generates a spell field with a 5m spherical radius, while small explosive spores create a spell field with a 1.5m spherical radius
Damage
The projectile itself deals no damage, while Spore Bomb deals 55 damage and explosive spores deal 10 damage
Cooldown
6s
Special Effect
Spore Bomb explodes into 6 explosive spores

Flora Colossus

Passive
ability

Wooden walls near Groot will Awaken, activating an extra effect. Right-click while building a wooden wall to continue building additional walls

Key
Passive
Casting
Persistent spell field that surrounds the caster
Range
A cylindrical spell field with a 24m radius and a height of 40m

Furious Flora

V
ability

Perform a combo with his arms, and the third strike will slightly Launch Up the hit enemy airborne

Key
V
Range
The first two strikes can reach 3m, while the third strike can reach 4m
Team-up reference

Synergy network

1 combined power maneuvers.

Wild Wall

C
team-up

Mantis enhances Groot's wooden walls and Loki's Rune Stones with life energy. Groot can additionally unleash a Flower Wall, which, when in Flora Colossus state, restores health to random nearby allies and grants them Damage Reduction. Loki's Rune Stones grant allies within Regeneration Domain a Damage Boost

Key
C
Casting
Targeted
Cooldown
10s
Flower Wall Health
150
Range
10m spherical radius spell field
Maximum Unleash Distance
7m
Healing Amount
40/s
Latest change

Recent adjustments

No sourced balance change yet.

Evidence history

Clinical trail

No sourced evidence rows yet.