Elsa Bloodstone
Heroes/Marvel Rivals dossier

Elsa Bloodstone

Duelist
0Diffs
5Records

Born into a line of legendary monster hunters, Elsa Bloodstone boasts incredible physical prowess and an innate talent for subduing the creepiest of creatures. The instinct to hunt is in her blood, and every foe she faces inevitably becomes prey ensnared in her traps!

Official story

Character Dossier

"Born into a long line of monster hunters, Elsa Bloodstone uses her mystic Bloodgem to boost her strength and longevity as she attempts to live up to her family's proud legacy.

After what seemed like an eternity hunting demons and monsters in her own collapsing timeline, Elsa was recruited by the Collector to capture rare and dangerous creatures from other realities. When her new partner, Deadpool, went rogue, Elsa was sent to restore order… only to discover that Deadpool had unleashed all the monsters in the Collector's Museum. What fun!

Official stats

Base kit

Baseline attributes before modifiers.

Health
250
Movement Speed
600
Ability reference

Gameplay mechanics

8 active and passive abilities.

DOUBLE-BARREL BLASTER

Left Click
primary

Fire your shotgun forward

Key
Left Click
Casting
Shotgun projectiles that hit instantly
Damage
4.5 per round
Damage Falloff
Falloff begins at 20m, decreasing to 70% at 30m
Bullets Fired Each Cast
10
Crosshair Spread Radius(at 10m)
0.13m
Fire Rate
The firing interval between shots is 0.12s, with an interval of 0.8s between each round of shooting
Ammo
8
Critical Hit
Yes

MONSTER-PIERCER

Left Click
primary

Unleash your elephant gun forward. Bullets pierce enemies and deal high damage

Key
Left Click
Casting
Shotgun projectiles that hit instantly
Damage
13+0.8% of enemy's maximum health
Bullets Fired Each Cast
5
Crosshair Spread Radius (at 10m)
6m
Critical Hit
No

INHERITED INSTINCT

PASSIVE
ability

Dealing damage increases hunting Instinct. Defeating enemies caught by Smoky Snare grants additional Instinct. Higher Instinct reduces the cooldown of Helix Advance

Key
PASSIVE
Instinct from KOs
100
Additional Instinct from KOs Caught by Smoky Snare
200
Damage/Instinct Conversion Rate
0.06
Special Effect 1
Instinct levels up when it reaches 100, up to 3 levels
Special Effect 2
For each Instinct level gained, reduce the cooldown of Helix Advance by 2s

RUTHLESS PURSUIT

E
ability

Dash forward, gaining Bonus Health and launching enemies hit. Follow up with a Double-Barrel Blaster shot that propels you backward and Slows enemies. Using either stage empowers your next Double-Barrel Blaster, transforming it into Monster-Piercer

Key
E
Casting
Movement-based damage ability
Max Dash Speed
40m/s
Max Dash Duration
0.3s
Damage
30
Cooldown
8s
Special Effect 1
Launch up enemies hit, and activate the follow up in 5s
Special Effect 2
Using either stage empowers your next Double-Barrel Blaster, transforming it into Monster-Piercer
Bonus Health
Every unleash of Ruthless Pursuit and Helix Advance grants 30 bonus health. Max bonus health is 75
Key
E
Max Damage Distance
8m
Damage
30
Dash Speed
15 m/s

HELIX ADVANCE

Shift
ability

Dash forward. Your next Double-Barrel Blaster becomes Monster-Piercer

Key
Shift
Max Dash Speed
27.5m/s
Max Dash Duration
0.28s
Special Effect
In 6s after unleashing Helix Advance, the next Double-Barrel Blaster becomes Monster-Piercer
Special Effect 2
Every unleash of Ruthless Pursuit and Helix Advance grants 30 bonus health. Max bonus health is 75
Cooldown
10s

LIVING BULLET

Right Click
ability

Fire a Living Bullet round that splits upon impact, seeking nearby enemies and marking each with a Spectral Sigil. Hitting marked targets with Double-Barrel Blaster or Monster-Piercer grants Elsa a brief Speed boost. Living Bullets deal extra damage to shields and enemies with Bonus Health

Key
Right Click
Projectile Speed
60m/s
Projectile Damage
60
Special Effect 1
After hits an enemy, the projectile splits to several bullets to trace the enemies in range
Tracing Range
8m radius spherical spell field
Maximum Splits
3
Cooldown
8s
Special Effect 2
Projectile deals 40 extra damage to shields and enemies with bonus health
Speed Boost
Increase movement speed by 40% for 1s

SMOKY SNARE

F
ability

Launch a trap containing the monster Diablo. Once deployed, it becomes Invisible and Invulnerable. When an enemy triggers it, Diablo Immobilizes and Damages them. Use to dash to the trapped enemy. Enemies can destroy Diablo to break free

Key
F
Cooldown
12s
Trap Health
100
Maximum Immobilizing Duration
1.2s
Special Effect 1
The trap becomes Invisible and Invulnerable after one-second deployment
Triggered Trap Damage
Cause 5 damage every 0.2s, last 1.2s
Summons' Health
50
Special Effect 2
Defeat the summon to end the Immobolized state early
Special Effect 3
Elsa can dash to the enemy who triggers the trap
Maximum Select Distance
30m
Maximum Dash Duration
0.25s
Maximum Dash Speed
60m/s

APEX PREDATOR

Q
ability

Summon the Glartrox to charge forward. The Glartrox can be recalled to charge back toward Elsa. When colliding with terrain or upon return, it bites fiercely, dealing heavy damage

Key
Q
Energy Cost
3400
Glartrox Health
400
Glartrox Seize Damage
75
Glartrox Bite Damage
125
Special Effect 1
Enemies seized by Glartrox cannot use their abilities until it stops moving
Special Effect 2
Elsa can recall Glartrox at any time
Special Effect 3
When the Glartrox collides with terrain, returns, or reaches its maximum dash duration, it bites fiercely, dealing massive damage. If Glartrox is defeated, the bite will not be triggered
Glartrox Movement Speed
15m/s
Glartrox Maximum Dash Duration
Maximum durations for dashing and returning are 3.5s each
Special Effect
Glartrox cannot be critical hit. Drag 8 targets at most
Team-up reference

Synergy network

1 combined power maneuvers.

BLOODSTONE'S BOOMBOX BULLETS

Right Click
team-up

Deadpool hands Jeff the Land Shark a plushie. Jeff can spit it ahead where it'll continuously Taunt nearby enemies and Block Vision, while allies in range are healed! Elsa Bloodstone's Living Bullet changes to special rounds that Taunt targets with Deadpool's chatter, while Slowing, and damaging nearby enemies over time. Elsa can recall the rounds to heal based on damage dealt

Key
Right Click
Projectile Speed
60m/s
Projectile Damage
First hit: 60; second hit: 40
Second Hit Damage Over Time
20/s for 2s
Slow Effect
Reduce movement speed by 35% for 2s
Taunt Duration
2s
Damage/Healing Conversion Rate
30%
Latest change

Recent adjustments

No sourced balance change yet.

Evidence history

Clinical trail

No sourced evidence rows yet.