Daredevil
Heroes/Marvel Rivals dossier

Daredevil

MATT MURDOCK

Duelist
0Diffs
6Records

A tragic accident transformed Matt Murdock, blinding him, but awakening his incredible Radar Sense. When darkness falls, Daredevil wields his billy clubs in place of a gavel, doling out justice and purging the world of evil!

Official story

Character Dossier

Matt Murdock has always fought for the innocent, both as a lawyer and as Daredevil, protector of Hell's Kitchen. With superhuman senses that compensate for his lack of vision, this Man Without Fear leaps into action without hesitation.

After Daredevil conquered the demon known as "The Beast," he found himself with a true devil inside. One of The Beast's captives, Yinglong, offered to help Daredevil harness this demonic power. Following Yinglong to the Eighth City, Daredevil transformed the prison realm into a refugee sanctuary, earning himself a new name: "Dizang."

Official stats

Base kit

Baseline attributes before modifiers.

Health
300
Movement Speed
6m/s
Ability reference

Gameplay mechanics

9 active and passive abilities.

JUSTICE JAB

Left Click
primary

Swing Billy Clubs forward. Gain Fury on hit

Key
Left Click
Casting
Melee
Damage
35
Maximum Distance
4.5m
Special Effect
Gain 15 Fury on hit

RIGHTEOUS CROSS

Left Click
primary

Cross your Billy Clubs and surge forward. Gain Fury on hit

Key
Left Click
Maximum Dash Distance
6m
Spell Field Damage
50
Spell Field Maximum Distance
6m
Special Effect
Gain 15 Fury on hit

OBJECTION!

Right Click
ability

Whirl billy clubs in a tight guard to block frontal damage and reflect projectiles, becoming immune to all incoming harm during this stance and gain Fury

Key
Right Click
Duration
1.5s
Cooldown
12s
Special Effect
Block frontal damage and reflect projectiles, becoming immune to all incoming harm during this stance. Gain 60 Fury when successfully blocking an attack.

DEVIL'S LATCH

SHIFT
ability

Fire a grappling line that reels Daredevil and his target toward each other. On completion, gain Fury and temporarily enables Cross Interrogation

Key
SHIFT
Cooldown
12
Maximum Distance
25m
Projectile Speed
180m/s
Special Effect
Enable Righteous Cross within 5 seconds after using this ability. Gain 30 Fury

INFERNAL FURY

E
ability

Expend Fury to unleash Devil's Chain or Devil's Throw. Devil's Chain converts damage into Bonus Health, while Devil's Throw Slows enemies on hit and temporarily enables Cross Interrogation

Key
E
Special Effect
During the activation, Daredevil can unleash Devil's Chain or Devil's Throw. Enable Righteous Cross within 5 seconds after using this ability
Fury Required for Activation
60
Bonus Max Health
100
Bonus Health Falloff
Falloff begins at 5s and decreases by 30/s
Key
Left Click
Spell Field Range
Box shaped spell field. Length: 8m; Width: 4m; Height: 4m
High Damage Spell Field Range
2m spherical radius spell field at the end
Damage/Bonus Health Conversion
0.7
Bonus Health Gained
25
Damage
40. Cause 65 damage when the target caught in the high damage range
Key
Right Click
Projectile Speed
150m/s
Projectile Damage
30
Max Number of Ricochets
4. Up to 2 ricochets if there are no targets
Special Effect
Devil's Throw slows enemies on hit
Slow Rate
20%
Bonus Health Gained
50

Sonic Pursuit

F
ability

Locks onto a target, gaining increased Speed; and Damage Reduction when attacked. While in range, dash to the target, Blinding them and restore Fury

Key
F
Movement Boost
2.1m/s. Falloff begins at 10m away from the target, decreasing to 0.9m/s at 40m from the target
Self Damage Reduction
10%
Select Range
40m
Dash Cooldown
15s
Dash Select Range
20m
Max Dash Speed
100m/s
Dash Damage Range
1m spherical radius spell field
Dash Damage
20
Special Effect
If Daredevil defeats the target, refresh the cooldown. Gain 60 Fury after the dash

RADAR SENSE

Passive
ability

Detect enemy movements within a set radius

Key
Passive
Maximum Detection Distance
50m

BLIND ASCENT

Space
ability

Run along walls and spring off them to reposition

Key
Space
Wall-Crawling Speed
10 m/s

LET THE DEVIL OUT

Q
ability

Embrace the Beast within. Enemies in Daredevil's line of sight take damage and suffer a ramping Blind effect. Continually gain Fury while active

Key
Q
Time Required to Reach the Maximum Blind Range and Damage
3s
Spell Field Duration
8s
Maximum Distance
15m
Energy Cost
3400
Damage
50/s. Cause 85 damage per second when reaching the max damage
Blind Effect
Visual range 35m, decreasing to 10m when the Blind effect reaches its maximum
Fury Recovery Speed
30/s
Team-up reference

Synergy network

1 combined power maneuvers.

BLIND VERDICT

Passive
team-up

Daredevil shares the location of his Sonic Pursuit target with The Punisher. At the same time, The Punisher can launch a devil-infused shock grenade to damage and blind enemies

Key
Passive
Team-Up Bonus
5% damage boost
Latest change

Recent adjustments

No sourced balance change yet.

Evidence history

Clinical trail

No sourced evidence rows yet.