Cloak & Dagger
Heroes/Marvel Rivals dossier

Cloak & Dagger

TYRONE JOHNSON AND TANDY BOWEN

Strategist
0Diffs
5Records

Tyrone Johnson and Tandy Bowen are nearly inseparable, like two sides of the same coin. Intertwined by forces of shadow and light, Cloak & Dagger fight as a united front, dealing havoc and healing allies across the arena.

Official story

Character Dossier

When teenage runaways Tandy Bowen and Tyrone Johnson were exposed to an experimental drug against their will, they unexpectedly gained extraordinary powers. Tandy generates piercing blades of pure, healing light, while Ty can teleport himself and others through the Darkforce Dimension. Together, they illuminate New York's deepest shadows as Cloak and Dagger.

The Timestream Entanglement struck while Cloak and Dagger were traversing the Darkforce Dimension. The pair emerged to find New York under the control of Dracula. They soon joined the heroic resistance fighting against the Empire of Eternal Night.

Official stats

Base kit

Baseline attributes before modifiers.

Health
275
Movement Speed
6m/s
Ability reference

Gameplay mechanics

10 active and passive abilities.

Darkforce Cloak

Left Click
primary

Inflict continuous damage on an enemy

Key
Left Click
Casting
Cylindrical Spell Field
Special Effect
Attacks will target the nearest enemy to the crosshair, dealing damage
Damage
80/s
Range
20m
Ammo
Critical Hit
No

Eternal Bond

Q
ability

Perform four rapid dashes, healing allies and damaging enemies along the path

Key
Q
Casting
Persistent Spell Field
Damage
30/s
Healing Amount
250/s
Range
A cylindrical spell field with a 4m radius and 15m in length
Duration
11s
Energy Cost
4500

Light's Embrace

SHIFT
ability

Switch to Dagger

Key
SHIFT
Casting
Instant Cast

Terror Cape

E
ability

Deploy a Veil of Darkforce to damage enemies upon touch, applying Blind to narrow their sight and Vulnerability to amplify damage received

Key
E
Casting
Spell Field
Special Effect
The spell field advances along the casting path
Damage
55
Blinding Duration
1.5s
Range
Visibility is obstructed beyond 10m
Vulnerability
28%
Vulnerability Duration
3s
Range
Width: 6m, Height: 4.5m
Movement Speed
20m/s
Maximum Distance
25m
Cooldown
12s

Dark Teleportation

Right Click
ability

Enshroud nearby allies in the Darkforce Dimension, plunging them into the Phased state, making them untargetable and invisible to enemies and granting them a Movement Boost

Key
Right Click
Casting
Persistent Spell Field
Special Effect
Allies within the area gain Invisibility and Movement Boost
Duration
2s
Range
10m spherical radius
Cooldown
Veil of Lightforce & Terror Cape share charges, capped out at 2 with each taking 10s to recharge. After using either, both abilities enter a 2s cooldown

Lightforce Dagger

Left Click
primary

Unleash a bouncing Lightforce Dagger to damage enemies and heal nearby allies

Key
Left Click
Casting
Single-cast projectile that generates a spell area upon impact
Special Effect
The projectile features an attraction effect, pulling in the closest target to the crosshair and creating a spell field upon impact. This spell field provides healing effects
Damage
18 damage per round
Healing Per Hit
16 per hit
Area of Effect Healing
16 per hit
Range
8m spherical radius
Fire Rate
2.27 hits per second
Ammo
12
Critical Hit
No

Eternal Bond

Q
ability

Perform four rapid dashes, healing allies and damaging enemies along the path

Key
Q
Casting
Persistent Spell Field
Damage
30/s
Healing Amount
250/s
Range
A cylindrical spell field with a 4m radius and 15m in length
Duration
13s
Energy Cost
4500

Shadow's Embrace

SHIFT
ability

Switch to Cloak

Key
SHIFT
Casting
Instant Cast

Veil of Lightforce

E
ability

Deploy a Veil of Lightforce to heal allies upon touch and grant them a Healing Boost

Key
E
Casting
Spell Field
Special Effect
The spell field advances along the casting path
Healing Amount
45
Healing Boost
15%
Duration
4s
Range
Width: 6m, Height: 4.5m
Movement Speed
20m/s
Maximum Distance
25m
Cooldown
12s

Dagger Storm

Right Click
ability

Launch a volley of daggers, creating a Healing Over Time field in the impact area

Key
Right Click
Casting
Single-cast projectile with delayed impact that also generates a spell field
Healing Amount
45/s
Duration
6s
Range
5m spherical radius
Cooldown
Veil of Lightforce & Terror Cape share charges, capped out at 2 with each taking 10s to recharge. After using either, both abilities enter a 2s cooldown
Special Effect
When a Spell Field is created, allies in range get a One-Time Healing of 60
Team-up reference

Synergy network

1 combined power maneuvers.

FROM SHADOW TO LIGHT

Passive
team-up

Cloak & Dagger inject light and dark energy into Hawkeye's katana. When Hawkeye uses Crescent Slash, enemies hit are launched back, and a blade wave filled with light and energy sweeps forward. This wave passes through both allies and enemies: it heals and boosts healing for allies, while damaging enemies and applying Vulnerability

Key
Passive
Team-up Bonus
15% Healing Boost
Latest change

Recent adjustments

Record
Marvel Rivals Version 20260423 Patch Notes

Fixed a rare issue where poor network conditions could cause Tandy and Tyrone's Ultimate Ability dash to get permanently stuck in place. This duo is now back on the move without the buffering!

Evidence history

Clinical trail

Record
Marvel Rivals Version 20260423 Patch Notes

Fixed a rare issue where poor network conditions could cause Tandy and Tyrone's Ultimate Ability dash to get permanently stuck in place. This duo is now back on the move without the buffering!

Adjustment
Marvel Rivals Version 20260320 Patch Notes - Season 7 Begins!

After using Dark Teleportation to slip into Phased state, Cloak sometimes refused to kick the bucket even at zero Health. The Darkforce Dimension has been tamed, heroes now respect the rules of mortality!

Adjustment
Marvel Rivals Version 20250430 Patch Notes

We've zapped a bug where their ultimate would sneakily still do damage to foes protected by Magneto's Iron Bulwark or Hulk's Indestructible Guard—talk about an unexpected plot twist!