Full notes
Full Marshmallow Madness update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Store
- Maps
- Balance
- Gameplay
First Update is here!
BUILD SYSTEM
We've added a new "build" system which allows players to purchase assets to help their marshmallow massacre.
There are currently 2 spawnable assets, the fireplace and explosive barrel.
We've also removed most of the fireplaces prespawned on the map, but rest assured explosive barrels will keep raining from the sky!
PRICE UPDATE
We've been notified that our pricing was way to high for what we offer, we listened and decided to re-price Marshmallow Madness from $11.99 to $2.99 until we implement more content. The price change will happen later today 30th of September, or tomorrow 1st of October!
COMING UPDATES
We've started the implementation of CO-OP & Versus multiplayer! However we are unsure of a release date...
More islands, power-ups, assets and enemies are on the workbench however it is too early to reveal it.
BUG FIXES
Enemy marshmallows will no longer get stuck in the air when jumping onto trees / rocks.
Source
Changelog.gg summarizes and formats this update. How we read updates.
