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Steam News29 August 20214y ago

0.3.1 Patch Out Now!

The patch includes quite a few bug fixes that the amazing Mark Out community brought to my attention.

Full notes

Full Mark Out! The Wrestling Card Game update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes8 additions5 changes3 removals
  • UI and audio
  • Gameplay
  • Fixes
  • Events
  • Performance
  • Balance
addedThe patch includes quite a few bug fixes that the amazing Mark Out community brought to my attention. In addition to this, we have a brand new reversal system foundation to build from, more configuration settings in the Options menu, and other quality of life improvements.
changedNOTE! Unreal's Fullscreen mode seems to break the UI. I'm not sure what is happening here but I will investigate.
removedNOTE! Wrestler mustaches get distorted based on blendshapes. I've disabled these facial hair blendshapes until I get a change to fix this.
fixedIssue fixed that allowed AI opponents to have cards beyond upgrade max
addedReversals will no longer use energy, they now have a separate Resource given at start of match
changedReversal costs are now based on Upgrade Level of card in question

Mark Out! The Wrestling Card Game changes

addedThe patch includes quite a few bug fixes that the amazing Mark Out community brought to my attention. In addition to this, we have a brand new reversal system foundation to build from, more configuration settings in the Options menu, and other quality of life improvements.
changedNOTE! Unreal's Fullscreen mode seems to break the UI. I'm not sure what is happening here but I will investigate.
removedNOTE! Wrestler mustaches get distorted based on blendshapes. I've disabled these facial hair blendshapes until I get a change to fix this.
fixedIssue fixed that allowed AI opponents to have cards beyond upgrade max
addedReversals will no longer use energy, they now have a separate Resource given at start of match

The patch includes quite a few bug fixes that the amazing Mark Out community brought to my attention. In addition to this, we have a brand new reversal system foundation to build from, more configuration settings in the Options menu, and other quality of life improvements.

  • NOTE! Reversal system has been redone. Please provide feedback.

  • NOTE! Momentum is too closely coupled to Energy cost and requires nearly double. Researching options...

  • NOTE! The online mode is being worked on currently. Please bare with me.

  • NOTE! Unreal's Fullscreen mode seems to break the UI. I'm not sure what is happening here but I will investigate.

  • NOTE! Wrestler mustaches get distorted based on blendshapes. I've disabled these facial hair blendshapes until I get a change to fix this.

  • Issue fixed that allowed AI opponents to have cards beyond upgrade max

  • Reversals will no longer use energy, they now have a separate Resource given at start of match

  • Reversal costs are now based on Upgrade Level of card in question

  • Frame Rate Limit can now be set

  • White flash between animations is now black

  • When replaying matches, over the screen alerts will now longer show

  • Merging 2 custom cards works correctly now

  • UID is now passed correctly for each custom card

  • Starter cards that can not be fused no longer show in card combinator mode

  • Animations can now be suppressed

  • Bug fixed where ACE card packs would only reward Mark Out Moment cards

  • Save files can now be deleted to restore progress

  • Overall engine scalability can now be adjust for performance management

  • Options screen has been overhauled to be fit new elements

  • Pin SFX will now be take into account the SFX audio (more to come)

  • Random challengers will show up more often now

  • Card Open tutorial was doubled up in Tips and Details screen

  • UI Text box now has a darker black backdrop for visibility

  • AI can no longer have match exempt cards (ex: Cage cards in non-Cage match)

  • Different match types will give players more health to start with

  • Card combinator animation now shows the 2 merged cards correctly

Source

Steam News / 29 August 2021

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