Mark of Cain
Steam News 12 December 20255mo ago

DEMO 1.1 Patch Notes

• Fixed enemy clipping issue Enemies were able to get too close and become unhittable. They now remain properly stationary during attacks, preventing overlap and ensuring their hitboxes are reachable. • Improved ground…

Update log

Full Mark of Cain update

The complete published notes, normalized for clean reading and source attribution.

Extracted changes

2 fixes0 additions2 changes0 removals
  • Fixes
  • Gameplay
  • Balance
fixedFixed enemy clipping issue Enemies were able to get too close and become unhittable. They now remain properly stationary during attacks, preventing overlap and ensuring their hitboxes are reachable.
changedImproved ground movement Movement while ground felt too snappy. This has been smoothed out for better control and responsiveness.
fixedCamera behavior fixed Resolved an issue where the camera could rotate 360° in z axis and invert controls unintentionally.
changedAdjusted weapon damage Weapon damage values have been rebalanced to improve overall combat feel and consistency.

• Fixed enemy clipping issue Enemies were able to get too close and become unhittable. They now remain properly stationary during attacks, preventing overlap and ensuring their hitboxes are reachable.

• Improved ground movement Movement while ground felt too snappy. This has been smoothed out for better control and responsiveness.

• Camera behavior fixed Resolved an issue where the camera could rotate 360° in z axis and invert controls unintentionally.

• Adjusted weapon damage Weapon damage values have been rebalanced to improve overall combat feel and consistency.

Thanks for all the feedback !

Source

Steam News / 12 December 2025

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