Full notes
Full Marinatide update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Maps
It’s time again for Marinatide update. In Version 0.7, we are expanding the playing field! Expanding the player map significantly, we are introducing two new islands and over a hundred of new Fish Areas. In addition to that, we’ve also made some adjustments to the way Fish Areas work. You can find more details about Update #5 in our devblog. Let us know what you think of the new areas on our forum .
Marinatide Version 0.7 - 12.07.2017
Major Updates
Rehauled Fish Areas
New Islands with new towns and Fish Areas
Fish is different based on Location
Minor Updates
Couple of Side Quests
Couple of new NPC:s
Moved some NPC:s to new islands
Small updates to randomized Side Quests
Rehauled Water Effect
Increased performance
Fishing removes fish from Fish Areas
Fish Areas replenish fish over time
Map can be opened with “M” or “Tab”
Map is centered to player
Less dialogue when entering Inn/Shop (less clicking)
Changed how fish amount is calculated on areas
Bug Fixes
Source
Changelog.gg summarizes and formats this update. How we read updates.
