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Steam News19 August 20232y ago

Light Magic!

For the past few months, we have not published any news, but we have been actively developing the game. And today we want to share with you some new stuff! Let's talk about magic today!

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What changed

0 fixes3 additions5 changes0 removals
  • Gameplay
  • Maps
  • Balance
addedFor the past few months, we have not published any news, but we have been actively developing the game. And today we want to share with you some new stuff!
addedLet's talk about magic today!Initially, we planned that the game would have four schools of magic: fire, water, earth, and air. We added the fifth school of magic - Light . This will allow to expand the magical capabilities of the Paladin hero class.
changedLet's talk about magic today!Light spells cannot boast of great destructive power but extend the life of allied units. Here are some of those spells:
changedLet's talk about magic today!Sunspot Make your warriors feel comfy Reinforces a cell in your half of the battlefield. Allies that are standing on it recover 1 hit point each turn. Duration - 5 turns
changedLet's talk about magic today!Wisp Small and bold Summons a wisp (2 HP, 1 Damage). When killed, the Whisp stuns the enemy in front of it.
changedLet's talk about magic today!Inner Energy Army on steroids An ally's maximum HP is increased by 2 hit points.

For the past few months, we have not published any news, but we have been actively developing the game. And today we want to share with you some new stuff!

Let's talk about magic today!

Initially, we planned that the game would have four schools of magic: fire, water, earth, and air. We added the fifth school of magic - Light. This will allow to expand the magical capabilities of the Paladin hero class.

Light spells cannot boast of great destructive power but extend the life of allied units. Here are some of those spells:

  • Sunspot

    Make your warriors feel comfy Reinforces a cell in your half of the battlefield. Allies that are standing on it recover 1 hit point each turn. Duration - 5 turns

  • Wisp

    Small and bold Summons a wisp (2 HP, 1 Damage). When killed, the Whisp stuns the enemy in front of it.

  • Inner Energy

    Army on steroids An ally's maximum HP is increased by 2 hit points.

  • Blinding Light

    Squint heretics! The enemy unit gets a chance to miss his attacks.

Next time we will tell you about our new hero class - the Alchemist! And his companion - adorable homunculus 😉

All the best, Lepka games team

Source

Steam News / 19 August 2023

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