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Steam News12 January 20265mo ago

Marble Quest Update V145

Changelog: General Changes: The how to play menu opens the first time a user launches the game instead of the main menu Added settings for scaling the two new small leaderboard HUD Added settings to disable the two new

In this update1

Full notes

Full Marble Quest update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

3 fixes3 additions0 changes0 removals
  • Security
  • UI and audio
  • Store
  • Fixes
  • Performance
addedChangelog:General Changes: The how to play menu opens the first time a user launches the game instead of the main menu Added settings for scaling the two new small leaderboard HUD Added settings to disable the two new small leaderboard HUD Added settings for a faster countdown [1, GO!] Increased anti-cheat, and detection of game hacking The button object on Level021 and the developer level now turns green, and activates, as soon as it is pressed Press "F" or "▣" to enable experimental Free Camera mode, and it may have bugs
addedChangelog:UI Changes: Replaced font for the leaderboards Change ghost menu now has a new layout and style You can now select ghosts by clicking on the row, instead of only the check boxes New gameplay HUD to display medal times while racing New gameplay HUD to display a small online leaderboard while racing Leaderboards no longer show hours, except the main stopwatch Added a Discord button to the main menu, come join us! Changed the gems HUD to have new gem icons, instead of using text Redesigned the how to play menu to include fun elements Repositioned the starting 3,2,1,GO HUD and the main stopwatch HUD Removed the save settings button so settings apply and confirm instantly
addedChangelog:Textures: Added 2 new marble skins, Chocolate Bunny and BSNES [Special thanks for the partnership, to the BSNES Emulator team~! <3] Thank you Kawa~ :3 Ghosts now properly look forward Centered the Sprinkles and Woof marble skins Level019 made the rotating octagon easier to see, by adding visible outlines In Level019 we added particle effects for the magnet blocks, oh thanks Mark!
fixedChangelog:Bug Fixes: Fixed ghost selection menu bug, thanks for breaking the game
fixedChangelog:Hotfix: [January 12th 2026] V145-2 Fixed change ghost menu rankings within friends leaderboards Decreased leaderboard loading times Fixed the countdown, it playing twice after selecting any ghost
fixedChangelog:Hotfix: [January 13th 2026] V145-3 Hotfixes to the ghost menu rankings, within friends leaderboards on checkboxes Faster loading times for the level select leaderboards on startup Faster loading times for the new online leaderboard HUD elements

Marble Quest changes

addedGeneral Changes: The how to play menu opens the first time a user launches the game instead of the main menu Added settings for scaling the two new small leaderboard HUD Added settings to disable the two new small leaderboard HUD Added settings for a faster countdown [1, GO!] Increased anti-cheat, and detection of game hacking The button object on Level021 and the developer level now turns green, and activates, as soon as it is pressed Press "F" or "▣" to enable experimental Free Camera mode, and it may have bugs
addedUI Changes: Replaced font for the leaderboards Change ghost menu now has a new layout and style You can now select ghosts by clicking on the row, instead of only the check boxes New gameplay HUD to display medal times while racing New gameplay HUD to display a small online leaderboard while racing Leaderboards no longer show hours, except the main stopwatch Added a Discord button to the main menu, come join us! Changed the gems HUD to have new gem icons, instead of using text Redesigned the how to play menu to include fun elements Repositioned the starting 3,2,1,GO HUD and the main stopwatch HUD Removed the save settings button so settings apply and confirm instantly
addedTextures: Added 2 new marble skins, Chocolate Bunny and BSNES [Special thanks for the partnership, to the BSNES Emulator team~! <3] Thank you Kawa~ :3 Ghosts now properly look forward Centered the Sprinkles and Woof marble skins Level019 made the rotating octagon easier to see, by adding visible outlines In Level019 we added particle effects for the magnet blocks, oh thanks Mark!
fixedBug Fixes: Fixed ghost selection menu bug, thanks for breaking the game
fixedHotfix: [January 12th 2026] V145-2 Fixed change ghost menu rankings within friends leaderboards Decreased leaderboard loading times Fixed the countdown, it playing twice after selecting any ghost

Changelog:

  • General Changes:

    • The how to play menu opens the first time a user launches the game instead of the main menu

    • Added settings for scaling the two new small leaderboard HUD

    • Added settings to disable the two new small leaderboard HUD

    • Added settings for a faster countdown [1, GO!]

    • Increased anti-cheat, and detection of game hacking

    • The button object on Level021 and the developer level now turns green, and activates, as soon as it is pressed

    • Press "F" or "▣" to enable experimental Free Camera mode, and it may have bugs

  • UI Changes:

    • Replaced font for the leaderboards

    • Change ghost menu now has a new layout and style

    • You can now select ghosts by clicking on the row, instead of only the check boxes

    • New gameplay HUD to display medal times while racing

    • New gameplay HUD to display a small online leaderboard while racing

    • Leaderboards no longer show hours, except the main stopwatch

    • Added a Discord button to the main menu, come join us!

    • Changed the gems HUD to have new gem icons, instead of using text

    • Redesigned the how to play menu to include fun elements

    • Repositioned the starting 3,2,1,GO HUD and the main stopwatch HUD

    • Removed the save settings button so settings apply and confirm instantly

  • Textures:

    • Added 2 new marble skins, Chocolate Bunny and BSNES [Special thanks for the partnership, to the BSNES Emulator team~! <3] Thank you Kawa~ :3

    • Ghosts now properly look forward

    • Centered the Sprinkles and Woof marble skins

    • Level019 made the rotating octagon easier to see, by adding visible outlines

    • In Level019 we added particle effects for the magnet blocks, oh thanks Mark!

  • Bug Fixes:

    • Fixed ghost selection menu bug, thanks for breaking the game

  • Hotfix: [January 12th 2026] V145-2

    • Fixed change ghost menu rankings within friends leaderboards

    • Decreased leaderboard loading times

    • Fixed the countdown, it playing twice after selecting any ghost

  • Hotfix: [January 13th 2026] V145-3

    • Hotfixes to the ghost menu rankings, within friends leaderboards on checkboxes

    • Faster loading times for the level select leaderboards on startup

    • Faster loading times for the new online leaderboard HUD elements

As always, please feel free to leave suggestions in our discord or on the discussion board on steam. We are happy to talk about it with you!

Source

Steam News / 12 January 2026

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