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Steam News11 April 20179y ago

Updated Virtual Marbles of Joy!

Marble Mountain 1.1 is now live and includes a variety of new options to improve the VR experience for players.

Full notes

Full Marble Mountain update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes1 addition2 changes0 removals
  • Gameplay
  • Performance
  • UI and audio
addedMarble Mountain 1.1 is now live and includes a variety of new options to improve the VR experience for players. Based on some great user feedback there is now a VR options section in the menu where players may choose to slow down or make instant transitions, set a neutral head angle, or create a vignette effect. Players may choose to implement any or none of these options based on their preferred comfort levels, we wanted to make sure that those players that love the current implementation weren't disadvantaged.
changedChange logPerformance updates and optimisation
changedChange logLocalisation for Japanese/Chinese

Marble Mountain changes

addedMarble Mountain 1.1 is now live and includes a variety of new options to improve the VR experience for players. Based on some great user feedback there is now a VR options section in the menu where players may choose to slow down or make instant transitions, set a neutral head angle, or create a vignette effect. Players may choose to implement any or none of these options based on their preferred comfort levels, we wanted to make sure that those players that love the current implementation weren't disadvantaged.
changedPerformance updates and optimisation
changedLocalisation for Japanese/Chinese

Marble Mountain 1.1 is now live and includes a variety of new options to improve the VR experience for players. Based on some great user feedback there is now a VR options section in the menu where players may choose to slow down or make instant transitions, set a neutral head angle, or create a vignette effect. Players may choose to implement any or none of these options based on their preferred comfort levels, we wanted to make sure that those players that love the current implementation weren't disadvantaged.

Change log

  1. VR Options implemented

  2. Performance updates and optimisation

  3. Localisation for Japanese/Chinese

  4. Support for the Razer OSVR

Source

Steam News / 11 April 2017

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