HomeGamesUpdatesPricingMethodology
Steam News3 May 20262mo ago

Devlog #7: Fast Travel & The Driver – Exploring Beyond the Mansion

Welcome to Devlog #7! Thank you for all the support – we’re steadily growing past 460 wishlists!

Full notes

Full Mansion University update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes2 additions0 changes0 removals
  • Events
addedIn Mansion University you can always choose to walk everywhere on foot. Leaving through the main gate or back gate allows you to explore the surrounding area naturally, discover new locations, and sometimes stumble upon random events. However, walking to farther locations can be quite time-consuming.
addedThe Driver has her own small story arc and questline. One day when you go to the parking spot expecting her to be ready, you’ll instead find just a **puddle of oil** on the ground. At that point you’ll need to start investigating — what happened to her and the car? This adds a light mystery element and can lead to new events, dialogues, and even special rewards.

Mansion University changes

addedIn Mansion University you can always choose to walk everywhere on foot. Leaving through the main gate or back gate allows you to explore the surrounding area naturally, discover new locations, and sometimes stumble upon random events. However, walking to farther locations can be quite time-consuming.
addedThe Driver has her own small story arc and questline. One day when you go to the parking spot expecting her to be ready, you’ll instead find just a **puddle of oil** on the ground. At that point you’ll need to start investigating — what happened to her and the car? This adds a light mystery element and can lead to new events, dialogues, and even special rewards.

Welcome to Devlog #7!

Thank you for all the support – we’re steadily growing past 460 wishlists! 🔥

Today I’m revealing a bit about how you’ll move around the world outside the academy:

**Fast Travel & Exploration System**

In Mansion University you can always choose to walk everywhere on foot. Leaving through the main gate or back gate allows you to explore the surrounding area naturally, discover new locations, and sometimes stumble upon random events. However, walking to farther locations can be quite time-consuming.

That’s where **our Driver** comes in.

She is an NPC who can take you quickly by car to various destinations along the main road, such as:

  • The nearby farm

  • The old monastery

  • The beach

  • And several other locations that will be revealed later

Steam post imageSteam post imageSteam post image

This makes traveling much faster when you want to focus on management or specific goals.

However… nothing is ever that simple.

The Driver has her own small story arc and questline. One day when you go to the parking spot expecting her to be ready, you’ll instead find just a **puddle of oil** on the ground. At that point you’ll need to start investigating — what happened to her and the car? This adds a light mystery element and can lead to new events, dialogues, and even special rewards.

This system is designed to give you a choice: take your time and explore on foot, or use fast travel but stay involved with the characters and their stories.

#indiedev #nsfw #managementsim #gamedev #lewdgames

Next devlog coming soon!

Mansion University

  • red_moon_studio wishlists! 🔥

Source

Steam News / 3 May 2026

Open original post

Changelog.gg summarizes and formats this update. How we read updates.