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Steam News8 July 20261mo ago

New BETA version is available for testing (0.8.089)

How to Access the Beta Saves: To avoid any potential issues, it’s recommended that you back up your saved files before switching to a beta version. Mods: Please remove any mods. They will most likely crash the game.

In this update5

Full notes

Full Manor Lords update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

13 fixes0 additions6 changes1 removal
  • Compatibility
  • Performance
  • Fixes
  • Gameplay
  • Store
changedHow to Access the Beta
removedSaves: To avoid any potential issues, it’s recommended that you back up your saved files before switching to a beta version. Mods: Please remove any mods. They will most likely crash the game.
changedTo try the BETA, please follow these steps:
changedChoose "pre_release" from the "Beta participation" drop-down list
fixedGeneralFixed characters sometimes not waiting until another character finishes action, for example at the well, and trying to force their way through.
fixedPathfindingFix attempt for another rare case of an ox guide getting stuck in an infinite loop due to not being able to decide which side of the ox is closer to get to.

How to Access the Beta

Saves

To avoid any potential issues, it’s recommended that you back up your saved files before switching to a beta version.

Mods

Please remove any mods. They will most likely crash the game.

To find your Manor Lords Steam saves.

  • Press Win + E

  • Go to %USERPROFILE%]]AppDataLocalManorLordsSavedSaveGames into the search bar.

To try the BETA, please follow these steps:

  • Open Steam

  • Right-click on Manor Lords in your library

  • Select Properties

  • Go to the BETAS tab

  • Enter the password: veryNiceBasket

  • Choose "pre_release" from the "Beta participation" drop-down list

  • Wait for the game to update the files (if nothing happens, restart the Steam client)

  • Launch the game

You can report feedback and bug reports on the Manor Lords Steam forums or join us on Discord for bug reports and discussion about the latest patch.

Patch Notes — Version 0.8.086–0.8.089 (Beta)

Bugfixes

General

  • Fixed characters sometimes not waiting until another character finishes action, for example at the well, and trying to force their way through.

Pathfinding

  • Fix attempt for another rare case of an ox guide getting stuck in an infinite loop due to not being able to decide which side of the ox is closer to get to.

  • Fixed workers forever stuck drinking at the tavern.

  • Fixed Gatehouse being opened and closed not relinking pathfinding properly, leading to soldiers getting stuck inside the castle.

  • Fixed pathfinding sometimes returning an invalid path when selecting a target inside up on the walls while Gatehouse was opening.

  • Fixed pathfinding points not getting recreated after rebuilding a Residential Plot, possibly leading to workers getting stuck during construction.

Cosmetic/Visuals

  • Tuned lake collision in the Mandlach region on Lake Lemm to prevent fishermen going underwater.

  • Fixed dead characters looping into animation after loading (Beta).

  • Fixed handcart goods sometimes floating at the world center (Beta).

  • Fixed tree falling logic always executing at x1 speed.

  • Fixed blacksmith extension gable levitating after fire.

  • Fixed another case of Ox Guides limping (Beta).

  • Fixed looping pig death animation.

  • Fixed building parts sometimes becoming invisible upon finishing construction.

Optimization

  • Significantly improved performance when constructing manor with stone walls.

Thank you for playing, work continues. Greg and Slavic Magic team

Source

Steam News / 8 July 2026

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