Manor Lords
Steam News 16 February 20263mo ago

New BETA version is available for testing (0.8.059)

Hello everyone, A new beta update has been released on the Beta Branch. It adds a new Burgage Plot Level 3 with its own models, requirements, and effects, moves the previous Level 3 look to Level 4, and changes progress…

Update log

Full Manor Lords update

The complete published notes, normalized for clean reading and source attribution.

Repeated intro

Hello everyone, A new beta update has been released on the Beta Branch. It adds a new Burgage Plot Level 3 with its own models, requirements, and effects, moves the previous Level 3 look to Level 4, and changes progression so Settlement Level now checks for Families rather than built plot levels. Twin Lakes has also been added as a new map. Beyond that, this patch includes changes to Ox guiding rules, AI behavior, balance adjustments, UI and text updates, a large number of bug fixes across multiple systems, and performance gains that should be noticeable in larger cities. The full list of changes in this update is below. As always, we’d appreciate hearing your thoughts in a Steam review. Whatever your experience has been, we’re glad to read it. Early Access depends on that back-and-forth, and your feedback plays a direct role in what we work on next.

Extracted changes

0 fixes6 additions15 changes1 removal
  • Compatibility
  • Gameplay
  • Maps
addedHello everyone, A new beta update has been released on the Beta Branch. It adds a new Burgage Plot Level 3 with its own models, requirements, and effects, moves the previous Level 3 look to Level 4, and changes progression so Settlement Level now checks for Families rather than built plot levels. Twin Lakes has also been added as a new map. Beyond that, this patch includes changes to Ox guiding rules, AI behavior, balance adjustments, UI and text updates, a large number of bug fixes across multiple systems, and performance gains that should be noticeable in larger cities. The full list of changes in this update is below. As always, we’d appreciate hearing your thoughts in a Steam review. Whatever your experience has been, we’re glad to read it. Early Access depends on that back-and-forth, and your feedback plays a direct role in what we work on next.
changedHow to Access the BetaSaves: To avoid any potential issues, it’s recommended that you back up your saved files before switching to a beta version. Mods: Please remove any mods. They will most likely crash the game.
changedHow to Access the BetaPress Win + E
changedHow to Access the BetaGo to %USERPROFILE%]]AppDataLocalManorLordsSavedSaveGames into the search bar.
changedHow to Access the BetaTo try the BETA, please follow these steps:
changedHow to Access the BetaOpen Steam

How to Access the Beta

Saves: To avoid any potential issues, it’s recommended that you back up your saved files before switching to a beta version. Mods: Please remove any mods. They will most likely crash the game.

To find your Manor Lords Steam saves.

  • Press Win + E

  • Go to %USERPROFILE%]]AppDataLocalManorLordsSavedSaveGames into the search bar.

To try the BETA, please follow these steps:

  • Open Steam

  • Right-click on Manor Lords in your library

  • Select Properties

  • Go to the BETAS tab

  • Enter the password: veryNiceBasket

  • Choose "pre_release" from the "Beta participation" drop-down list

  • Wait for the game to update the files (if nothing happens, restart the Steam client)

  • Launch the game

You can report feedback and bug reports on the Manor Lords Steam forums or join us on Discord for bug reports and discussion about the latest patch.

Patch Notes — Version 0.8.050–0.8.059 (Beta)

Major Changes

  • New Burgage Plot LevelAdded a new Burgage Plot Level (now introduced as Level 3), complete with new models, requirements and effects.
  • Rearranged OrderMoved the previous Burgage Plot Level 3 aesthetic to Level 4, and updated requirements and effects.
  • Extension Requirements: Cobbler and Baker extension now require the Plot to be Level 3 to unlock.

  • Family Based Progression: Settlement Level progress now checks for Families of a certain level to be living in the region rather than Burgage Plots of a certain level to be built.

  • Living Space: Burgage Plot Upgrade: “Expansion” now gives +1 Living Space to the Plot regardless of Level.

  • New MapAdded a new map "Twin Lakes".

Ox Guiding behaviour:

  • Only unassigned workers or workers from the Logging Camp can guide an Ox to a construction site.

  • Only unassigned workers or workers from the building an Ox delivers to can be assigned to guide the Ox.

Minor Changes

General:

  • Approval Tiers "Admired" and "Revered" now increase income for Level 3 and Level 4 Plots by 1.

  • Devil’s Hillrefreshed the trees, adjusted roads and spawn locations.
  • Devil's Hilladded dirt cliffs and dirt hills, added additional shrubbery.
  • Twin Lakesreplaced some of the rock cliffs with dirt cliffs, added dirt hills, lowered the height of the lake and adjusted the surrounding landscape.
  • Families are now allowed to plow their Backyards in November.

  • Added Rough Stone and Rubble Stone pickup spots to the Quarry.

  • Idle Workers that can sit down to rest at the Workplace no longer go home.

  • Idle Workers closer to their Workplace than home will go inside the Workplace instead.

  • Only specified workplaces are allowed to be entered when idle.

  • Granary and Storehouse workers recalculate how much to collect when

Source

Steam News / 16 February 2026

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