Full notes
Full Manny's update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Fixes
- UI and audio
- Balance
Manny's changes
Welcome back to Manny's! Customer satisfaction is very important to us. We've heard your constructive criticism and now present you with a wonderful patch to make your experience at Manny's even better!
removed the ability to crouch jump through the cave gate
lowered the volume of the water in the fish end
fixed Tyler's "HEY!" text not showing up in the good ending cutscene
fixed the fishing info button not pausing the game
fixed the M logo not showing up in cutscene cave 2 anim 7
prevented the hatch freezer door opening on the dad fight
the fish level will not increment automatically after catching a fish once the player reaches level 11
the fish level will not increment if you choose a fish level below the highest level fish you've caught
blocked the player from entering the kitchen at the start of the second night (thanks ShiaBun)
disabled the doors in the kitchen at the start of the second night
fixed the weird shadows on the ball pit in cutscene 5
added helpful text when hovering over main menu buttons
block the player from getting stuck in some barrels in the cave
renamed the place where you put the crank in the cave to avoid confusion
increased the amount of damage you do to Manny
fixed the amount of coconuts, palm fronds and seals not resetting to 0 if you save/load out of their respective levels
made the crank handle interact area bigger
got rid of the main menu load button
changed the layout of the controls page on the day main menu
improved footstep sound triggers in the cave entrance
added a new friend to the donation board
added a controls section to the pause menu
added the current mission objective to the top of the pause menu
added photosensitivity accessibility options
fixed all loading screens that were not displaying
fixed a glitch where skipping cutscenes was loading multiple instances of the next level
player must now hold down escape for 3 seconds to skip a cutscene
reset the cave items if the player saves/loads out
added an inventory to the pause screen
fixed a glitch where the interact text would stay on the screen perpetually if you paused while it was being displayed
THE BURGER BRYAN EATS IS NOW ACTUALLY A DOUBLE MANNY BURGER!! :D (thanks ShiaBun)
added collision to Tyler and the employees at the end of the cave
resized the fish level buttons to be smaller thereby fitting into most resolutions
changed the Manny's title to the neon version on the night main menu
changed the Manny's title to the neon version in the first cutscene
fixed a bug where the fishing buttons weren't displaying during fishing after beating the game
fixed a massive bug where the interact text would disappear upon save/loading the game
split the knife scene in cutscene 10 as people were skipping the best part accidentally
reduced the heaviness of the doors so you can open them easier!
added a new clue for the crank puzzle in the cave entrance (you're welcome XeroSigmaPrime lol)
fixed a bug where colliders for interactable items would reappear upon pausing/unpausing the game even if the player collected them
added an exit button to the main screen of the fishing minigame
fixed a bug with the fish ending options menu resetting both the frame limit and volume sliders and producing an invalid parsed integer - it was picking up the wrong label
Please continue to enjoy Manny's! We look forward to serving you again!
Source
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