Welcome to the Couch Co-Op Fest! To mark the occasion, we’re revealing some new content and updating our demo - try it out over the next few weeks and tell us what you think! New Character Sprites - Meet the Gentlemen!
In this update5
Full notes
Full Manners Be Damned! update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
1 fix2 additions2 changes0 removals
Gameplay
Balance
UI and audio
addedWelcome to the Couch Co-Op Fest!To mark the occasion, we’re revealing some new content and updating our demo - try it out over the next few weeks and tell us what you think!
changedNew Core Feature - Hat Stealing!Whenever a player is pushed (or dies), their hat will pop right off and become interactable. Walking over a hat will automatically stack it on top of any other hats you already have and, of course, give bonus points if you manage to carry it over the finish line! Steam post image
addedNew Equalization MechanicsOn a different note - a core design goal we have with “Manners Be Damned!” is making the game engaging for groups of players with different skill levels. To that end, we have a number of systems that subtly aid players with less points, but we’re always thinking of what else we could do. With this update, we’ve added more of these “equalizers”:
changedNew Equalization MechanicsRevenge ghosts - in the King of the Hat game mode, players that perish spawn ghosts that chase down the current “Hat-Holder”, creating more catch-up opportunities for everyone.
fixedOther Changes and ImprovementsEnabled jumping on heads! Added new music tracks by our good friend, Mint Out . Updated a number of old art assets (level entrances, backgrounds, torches, etc.). Added new VFX (level finish, player respawn, hat respawn, etc.). Added scene transitions. Iterated on all level designs. Improved platforming feel. Fixed a number of old and new bugs. We hope you enjoy the fest and we can't wait to hear what you think of the update! - The Cheeky Stork Team
Manners Be Damned! changes
addedTo mark the occasion, we’re revealing some new content and updating our demo - try it out over the next few weeks and tell us what you think!
changedWhenever a player is pushed (or dies), their hat will pop right off and become interactable. Walking over a hat will automatically stack it on top of any other hats you already have and, of course, give bonus points if you manage to carry it over the finish line! Steam post image
addedOn a different note - a core design goal we have with “Manners Be Damned!” is making the game engaging for groups of players with different skill levels. To that end, we have a number of systems that subtly aid players with less points, but we’re always thinking of what else we could do. With this update, we’ve added more of these “equalizers”:
changedRevenge ghosts - in the King of the Hat game mode, players that perish spawn ghosts that chase down the current “Hat-Holder”, creating more catch-up opportunities for everyone.
fixedEnabled jumping on heads! Added new music tracks by our good friend, Mint Out . Updated a number of old art assets (level entrances, backgrounds, torches, etc.). Added new VFX (level finish, player respawn, hat respawn, etc.). Added scene transitions. Iterated on all level designs. Improved platforming feel. Fixed a number of old and new bugs. We hope you enjoy the fest and we can't wait to hear what you think of the update! - The Cheeky Stork Team
Welcome to the Couch Co-Op Fest!
To mark the occasion, we’re revealing some new content and updating our demo - try it out over the next few weeks and tell us what you think!
New Character Sprites - Meet the Gentlemen!
New Core Feature - Hat Stealing!
Whenever a player is pushed (or dies), their hat will pop right off and become interactable. Walking over a hat will automatically stack it on top of any other hats you already have and, of course, give bonus points if you manage to carry it over the finish line! Steam post image
New Game Mode - King of the Hat!
In this mode, all players will begin hat-less and have to fight over a single hat in the middle of trap-filled arenas! Steam post image
New Equalization Mechanics
On a different note - a core design goal we have with “Manners Be Damned!” is making the game engaging for groups of players with different skill levels. To that end, we have a number of systems that subtly aid players with less points, but we’re always thinking of what else we could do. With this update, we’ve added more of these “equalizers”:
Trap durability - all metal-themed traps (axes, sawblades, etc.) now break after a certain number of kills, making those areas easier to pass over time.
Revenge ghosts - in the King of the Hat game mode, players that perish spawn ghosts that chase down the current “Hat-Holder”, creating more catch-up opportunities for everyone.
Steam post image Steam post image
Other Changes and Improvements
Enabled jumping on heads! Added new music tracks by our good friend, Mint Out. Updated a number of old art assets (level entrances, backgrounds, torches, etc.). Added new VFX (level finish, player respawn, hat respawn, etc.). Added scene transitions. Iterated on all level designs. Improved platforming feel. Fixed a number of old and new bugs. We hope you enjoy the fest and we can't wait to hear what you think of the update! - The Cheeky Stork Team