Full notes
Full ManneKin: Hessler Storage update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Balance
- Fixes
ManneKin: Hessler Storage changes
Welcome back, Kin!
It's been nearly three weeks since the launch of the alpha demo and ManneKin: Hessler Storage has had several patches, taking it from v0.0.1 to v0.0.13
The next patch will be a significant one so I'll be bumping the version number up to v0.0.2 and it'll include a lot of new stuff. Some things will be more subtle than others, with a lot of quality-of-life improvements for the alpha demo, but overall it will include:
New assets to make Hessler Storage more lived / worked in
Additional story audio dialogue
New scare mechanics
More visual cues for player direction
Removal of unused / unnecessary assets
Expanded lower first floor into section 2 (beyond the bricked up wall)
New scares for the player to experience
Sigils will now have a purpose
Use cues for items that require a right-click
A new mechanic for the player to keep the Kin at bay
Sanity damage that affects the player and the scares used
There's already been an update to 0.0.13, do check for updates as it has already fixed a lot of bugs.
Source
Changelog.gg summarizes and formats this update. How we read updates.
