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Steam News1 December 20257mo ago

RELEASE DAY! Manipulation is out.

After 8 months of hard work our first every indie game is ready to play. We hope you enjoy our many many hours of debugging, playtesting, design, writing, artwork, etc.

Full notes

Full Manipulation update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes3 additions1 change0 removals
  • Compatibility
  • Events
  • Gameplay
addedCompatibility and Quality of Life: Will add controller compatibility, Steam Deck compatibility, a proper settings menu with things like audio adjustments, etc. And as I'm typing I realize we don't have a proper credits in the game. That will also be added to this update.
addedLively Facility: We want the facility to feel more alive, diverse, and responsive. We want to enhance dialogues between and among NPCs and the player. We want to add some unique encounters and one time events between escape attempts since it makes sense that different things might be happening throughout your attempts. We'd like to add a few more interactable objects, some new ways to find hints and clues, add some more depth and lore to the facility's story, and much more. We'll also be implementing ideas from the suggestion box here as well!
addedEnhanced Minigame: We'd like to overhaul the mind control minigame a little bit. Adding some diversity by offering different kinds of minigames, allowing players to change the difficulty of the game, and other similar things. We may look into adding some new puzzles and bringing back a second way to solve the final task that we originally cut from the game (depends on demand).
changedWe also intend on releasing on mobile sometime in January and are looking into console platforms as well. So stay tuned! Follow out Steam page or any of our socials for frequent updates.

After 8 months of hard work our first every indie game is ready to play. We hope you enjoy our many many hours of debugging, playtesting, design, writing, artwork, etc. It's been a crazy journey and we hope to bring you more games in the near future!

We do intend on keeping this game up to date and there's still lots of changes coming. Here's a list of our planned updates:

  • Compatibility and Quality of LifeWill add controller compatibility, Steam Deck compatibility, a proper settings menu with things like audio adjustments, etc. And as I'm typing I realize we don't have a proper credits in the game. That will also be added to this update.
  • Lively FacilityWe want the facility to feel more alive, diverse, and responsive. We want to enhance dialogues between and among NPCs and the player. We want to add some unique encounters and one time events between escape attempts since it makes sense that different things might be happening throughout your attempts. We'd like to add a few more interactable objects, some new ways to find hints and clues, add some more depth and lore to the facility's story, and much more. We'll also be implementing ideas from the suggestion box here as well!
  • Enhanced MinigameWe'd like to overhaul the mind control minigame a little bit. Adding some diversity by offering different kinds of minigames, allowing players to change the difficulty of the game, and other similar things. We may look into adding some new puzzles and bringing back a second way to solve the final task that we originally cut from the game (depends on demand).

We hope to release all of these updates, including any bug fixes that may become necessary, over the next month or two.

We also intend on releasing on mobile sometime in January and are looking into console platforms as well. So stay tuned! Follow out Steam page or any of our socials for frequent updates.

And thanks to anyone who gives our game a shot. :)

Source

Steam News / 1 December 2025

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