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Steam News23 October 20205y ago

The Design & Art of Manifold Garden

On Friday, October 23rd at 3pm ET/12pm PT, I'm going to do a stream on my twitch channel where I play through older builds of Manifold Garden and discuss how the design and art style of the game evolved over the course

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Full Manifold Garden update

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  • Gameplay
changedAs you can see, A LOT changed over the years.
changedThe stream won't be a lecture like the GDC talk, but instead It'll be much more casual. I'll play through older builds and talk about design decisions I made, why I made them, how they changed overtime, etc.

Manifold Garden changes

changedAs you can see, A LOT changed over the years.
changedThe stream won't be a lecture like the GDC talk, but instead It'll be much more casual. I'll play through older builds and talk about design decisions I made, why I made them, how they changed overtime, etc.

On Friday, October 23rd at 3pm ET/12pm PT, I'm going to do a stream on my twitch channel where I play through older builds of Manifold Garden and discuss how the design and art style of the game evolved over the course of 7 years of development.

As a preview, here are some images from the first prototype (then titled "Relativity") that I wrote during Thanksgiving weekend in November 2012. It was meant to be a small practice project to learn the basics of Unity. I thought it would take me no more than 3 months...

This is what the game looks like now:

As you can see, A LOT changed over the years.

Here's a GDC talk I gave back in 2016 about the level design in Manifold Garden: https://www.youtube.com/watch?v=ed2zmmcEryw

The stream won't be a lecture like the GDC talk, but instead It'll be much more casual. I'll play through older builds and talk about design decisions I made, why I made them, how they changed overtime, etc.

If you're interested in game development, definitely stop by and ask a question.

Source

Steam News / 23 October 2020

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