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Steam News16 September 20214y ago

Maneater Update Expected Next Week - Work In Progress Changlog

Sharks, We are happy to announce the latest update to Maneater is almost here and ready to make a splash!

Full notes

Full Maneater update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

3 fixes0 additions6 changes1 removal
  • Performance
  • UI and audio
  • Maps
  • Gameplay
  • Fixes
changedWe are happy to announce the latest update to Maneater is almost here and ready to make a splash! This update will focus on improving optimization to increase stability and performance on all platforms as well as additional checks to make sure players receive the proper rewards for completing objectives. You'll find the Work In Progress changelog listed below:
changedMemory optimizations and performance improvements
changedIncluded changes for Evolution menu screen VFX optimizations around gore chunks Nutrient UI Apex Predators Bounty Bosses Tweaks to the NPC spawning system to ensure intended populations
changedMenu and UI
changedAdjustments to cursor snapping to icons on the overhead map
changedGameplay

Maneater changes

changedWe are happy to announce the latest update to Maneater is almost here and ready to make a splash! This update will focus on improving optimization to increase stability and performance on all platforms as well as additional checks to make sure players receive the proper rewards for completing objectives. You'll find the Work In Progress changelog listed below:
changedMemory optimizations and performance improvements
changedIncluded changes for Evolution menu screen VFX optimizations around gore chunks Nutrient UI Apex Predators Bounty Bosses Tweaks to the NPC spawning system to ensure intended populations
changedMenu and UI
changedAdjustments to cursor snapping to icons on the overhead map

Sharks,

We are happy to announce the latest update to Maneater is almost here and ready to make a splash! This update will focus on improving optimization to increase stability and performance on all platforms as well as additional checks to make sure players receive the proper rewards for completing objectives. You'll find the Work In Progress changelog listed below:

Memory optimizations and performance improvements

  • Included changes for

    • Evolution menu screen

    • VFX optimizations around gore chunks

    • Nutrient UI

    • Apex Predators

    • Bounty Bosses

    • Tweaks to the NPC spawning system to ensure intended populations

Menu and UI

  • Adjustments to cursor snapping to icons on the overhead map

Gameplay

  • Further checks for unlocking achievement/trophies. Ensuring the player is properly rewarded with having those achievements/trophies unlocked

  • Fixed an issue where Questers would “bounce off” the shark when grabbed and eaten

  • Removed firefly FX that no longer matched with the Plover Island environment

  • Fix for a crash that can occur during the Terranova battle.

    • Hotfix includes a fix to prevent the crash from occurring as well as fixing any save issues that were caused by the crash. Players will receive credit for the completion of the Terranova battle if they have reached a point that is past the battle's story point.

Art Changes

  • Minor art changes to in game billboards

  • Fixed an issue with wave height in the Fawtick Bayou region

Entitlement We are actively looking into reports of players not having or losing ownership of Truth Quest. Unfortunately this is not something that we have been able to replicate completely in house, but we are still investigating and working with the community to resolve this problem. Thank you to those who have and continue to provide information to our community team on this topic.

Thank you for your continued support! As always, be sure to join the conversation at the official forums and let us know what you want to see next in the waters of Maneater or report any issues you may be experiencing.

Source

Steam News / 16 September 2021

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