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Steam News20 June 20251y ago

Version 0.3.0.5

New Features Visual combat resolve revamped. During best of 3 the loser of the round will now get to pick who goes first next round.

Full notes

Full Manacaster update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes6 additions13 changes1 removal
  • Gameplay
  • UI and audio
  • Server
  • Maps
  • Events
  • Balance
addedNew Features
changedDuring best of 3 the loser of the round will now get to pick who goes first next round.
changedImprovements
changedNaming/wording improvements for various notifications and match UI elements.
changedDiscard windows order in hierachy adjusted to make them appear on top of all non notification/tutorial elements.
changed(Tutorial Match) Various UI improvements and fixes for scaling and to match the highlighted element(s)

New Features

  • Visual combat resolve revamped.

  • During best of 3 the loser of the round will now get to pick who goes first next round.

  • Surrender rounds when not in one-game

Improvements

  • Check renamed to Pass, End Deploy renamed to End Phase.

  • Naming/wording improvements for various notifications and match UI elements.

  • Discard windows order in hierachy adjusted to make them appear on top of all non notification/tutorial elements.

  • (Tutorial Match) Various UI improvements and fixes for scaling and to match the highlighted element(s)

  • Tutorial revamped and updated to new script.

  • Welcome panel for first time players recreated in UI toolkit and can now be reopened from the bottom bar.

  • Parry reset between phases removed.

  • Parry shield effect added that takes hits and breaks when cap reached.

  • Mulligan window resized to fit under the top header, this moved the keeping x cards .. text now a seperate floating box in the bottom right corner.

  • Tutorial mulligan2 panel adjusted for the new mulligan window size.

  • Attacker and Blocker selection windows resized, structured, positioned to not block the header and to fully hide again apart for the button.

Bug Fixes

  • Card ID being shown in life gain notifications.

  • Top bar deck/discard/hand amount label blocking the tooltip hover.

  • Incoming Attackers list not clearing on match reset -> this leads to the next match starting with blocker selection window open with any remaining incoming attackers.

  • Mana available indicator for opponent reading the player mana availability instead of opp.

  • (Tutorial match) Next panel after loyal gatewarden deploy prematurely flashing visible after the deploy.

  • Unequipping items causing a disconnect when server tries to add inventory interaction log due to a wrong reference.

  • Adventure mode map icons targetable while not in adventure mode.

  • Active deck for constructed mode validating the wrong drop down selections during match accept.

  • Multi target Or actions labels missing.

  • Music audio setting not matching master after system change (appearently master does not include music here somehow).

  • Unblocked cards without alert and with twinstrike tapping after ambush step.

  • Disconnects not showing the correct screen after disabling the main UI.

  • Heavy damage moving on while attackers are dead -> needs more testing.

Source

Steam News / 20 June 2025

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