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Full Man Game: Reflex Testing update
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Repeated intro
Hey everybody! v0.3.2 is finally out after the long wait of like... 3 weeks! I'm super sorry for taking so long but during the hiatus I managed to get some things about v1.0 written down/made as placeholders. Development is doing super well and everyone is happy and such, blah blah blah. But seriously though we love making this game
What changed
- Gameplay
- Performance
- Fixes
Man Game: Reflex Testing changes
Anywho, this update adds a brand new thing I've wanted in the game since day 1: DECOR!
You'll find the facility actually having some juice to it. There's pipes, posters, arrows, vents, power boxes... A buncha stuff like that. It just adds a lot more charm to the game and its something I wanted even before I decided the game would only have 3 colors. (That's really early on in development.)
Additions:
A lot of decor has been added to the tutorial and every room in the main game. Level editor currently has no support for adding decor; this will be changed later on
New original tutorial music! Apparently the original was copyrighted even though I thought it was public domain. Oooooopsssssssssssssssssss
Added zooming and coordinates to the Level Editor for better usage
Added culling of most moving objects for optimization
Gave keys a small collect animation
Added tuff steam profile pictures you can wear from the game
Bugfixes:
Fixed Arrow Man's hat disappearing when aiming
Got seeds working (they never worked before WHOOPS)
Of course, with an update taking so long I should have a fanart of the update. It's by Billy-Billy again! This one scares me
It makes me. Uncomfortable
Anywho the game is definitely lots more polished now. The v0.3.X era may end soon! Or not... I still have to rewrite some systems. Who knows!
-Binklebike
Source
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