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Steam News17 March 20179y ago

Mallow Drops v1.2.0 Released

Patch notes - 1.2.0 Bugfixes: - Some incomplete plays were recorded to Steam's leaderboards (we are currently checking the leaderboards and clearing them out).

Full notes

Full Mallow Drops update

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What changed

1 fix0 additions0 changes0 removals
  • Fixes
fixedPatch notes - 1.2.0 Bugfixes: - Some incomplete plays were recorded to Steam's leaderboards (we are currently checking the leaderboards and clearing them out). - Increased the size of backgrounds to prevent clipping on some screens. - Blocks showed when loading level. - on a clean install, volume levels may not have been initialised correctly. - Levels temporarily re-locking on level select when moving between pagaes after playing. - Corrected some incorrect respawn behaviour. - Under some circumstances, volume levels were set incorrectly. - Fixed cat/laser interactions. Cats should now always be vulnerable to lasers. - Lasers sometimes allowed kiwis to safely get hit by the laser. - Rotating and causing a block to drop, when the player is holding that block AND that block leaves the level, did not trigger the player to fall. - Music would sometimes play while game was minimised/inactive. Features: - logging is improved, to catch leaderboard problems earlier What happened to 1.1? Umm, well - 1.1 was meant to fix a lot of these proplems, but when I hit that milestone, there was still a lot of bugs that were related to the controls on touchscreens which didn't affect the Steam build but still meant I was digging into the the controller code and wasn't confident of it being completely stable. By the time I'd fully tested the new controller code, there were a lot more than I'd planned for 1.1. So, we're skipping straight to 1.2!

Patch notes - 1.2.0 Bugfixes: - Some incomplete plays were recorded to Steam's leaderboards (we are currently checking the leaderboards and clearing them out). - Increased the size of backgrounds to prevent clipping on some screens. - Blocks showed when loading level. - on a clean install, volume levels may not have been initialised correctly. - Levels temporarily re-locking on level select when moving between pagaes after playing. - Corrected some incorrect respawn behaviour. - Under some circumstances, volume levels were set incorrectly. - Fixed cat/laser interactions. Cats should now always be vulnerable to lasers. - Lasers sometimes allowed kiwis to safely get hit by the laser. - Rotating and causing a block to drop, when the player is holding that block AND that block leaves the level, did not trigger the player to fall. - Music would sometimes play while game was minimised/inactive. Features: - logging is improved, to catch leaderboard problems earlier What happened to 1.1? Umm, well - 1.1 was meant to fix a lot of these proplems, but when I hit that milestone, there was still a lot of bugs that were related to the controls on touchscreens which didn't affect the Steam build but still meant I was digging into the the controller code and wasn't confident of it being completely stable. By the time I'd fully tested the new controller code, there were a lot more than I'd planned for 1.1. So, we're skipping straight to 1.2!

Source

Steam News / 17 March 2017

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