Full notes
Full Malleus Maleficarum update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Balance
Malleus Maleficarum changes
Letter to you
First of all, thank you all for the support and feedbacks that everyone is giving in the forum and in the reviews. It's being so amazing to see you guys commenting there and we are so happy with the reception.
With that being said, I promissed that we would say something about the launch date yesterday, however we had to delay the news one day (sorry about this cdizon26 ːsteamsadː).
Sooo, about the news: We wanted to release the full game in november, however with all the feedback and the work we have to do to deliver a good experience to everyone that is expecting it, we decided to release the game in... MID JANUARY!! We have a date in mind, but this is going to be revelead in another day, so keep your eyes open. 👀 We are really excited to show you all we have to offer with this game and set our next goals after it.
Patch Note
Now, to our patch notes:
Pause menu added
Options menu added (with only the fullscreen setting at the moment)
Player shoot cooldown increased
Barbara of the Pleasure's health decreased and cooldown between pillars increased
Some small enemy positioning adjustments
And with that, we just wanted to say that our demo will be part of the Steam Scream Festival, so happy halloween 👻. Thank you all for everything and have a good night!!
Source
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