Full notes
Full Mall Mayhem update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Performance
- Store
- Gameplay
Mall Mayhem changes
NOTE
I had some problems when uploading and launching this update on Steam. I fixed the problem on my end, but please reply to this announcement if you encounter any problems. I will resolve them as quickly as possible. Demolishing malls just got an upgrade! This update features The Shop, a place where you complete challenges to upgrade your vehicle. The Shop includes upgrades to the engine, brakes, stability, ability cooldown, and drivetrain!
Patch Notes
Added The Shop as described above.
Getting stuck on objects is now much harder. However, it will be easier to flip your car while performing tight maneuvers. This has been done to address game difficulty complaints without making the game too easy.
The vehicle is now faster and stops more quickly (even without upgrades). This has been done to increase the overall pace of Mall Mayhem.
8 new achievements have been added.
Abilities can be selected with the scroll wheel or be remapped to keys.
The camera can be controlled with the mouse.
New lighting techniques have been implemented. Shadows on static objects are sharper and improve performance.
The shopper AI has been slightly tweaked.
Other minor performance and game enhancements.
I will continue to improve Mall Mayhem as I see fit. Please help me out by posting suggestions in the Community Hub. Have fun!
Source
Changelog.gg summarizes and formats this update. How we read updates.
