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Steam News17 February 20242y ago

Hotfix for Community Patch

Patch notes Fixed: No enemies on Torment after level 50. Balance: Difficulty balance fixed Fixed: Only the recently spawned enemies go to the hero.

In this update1

Full notes

Full Malignant Survivors update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

5 fixes0 additions3 changes0 removals
  • Fixes
  • Balance
  • Performance
  • UI and audio
  • Gameplay
fixedPatch notesFixed: No enemies on Torment after level 50.
fixedPatch notesBalance: Difficulty balance fixed
fixedPatch notesFixed: Only the recently spawned enemies go to the hero.
changedPatch notesPerformance improvement on pathfinding (+4-5 FPS)
fixedPatch notesFixed: Legendary notifications UI overlapping.
fixedPatch notesFixed: Giant slime is attacking enemies instead of running away from the hero.
Explosive mine time difference between mine throw10.5Explosive mine time difference between mine throw decreased, nerf

Malignant Survivors changes

fixedFixed: No enemies on Torment after level 50.
fixedBalance: Difficulty balance fixed
fixedFixed: Only the recently spawned enemies go to the hero.
changedPerformance improvement on pathfinding (+4-5 FPS)
fixedFixed: Legendary notifications UI overlapping.

Patch notes

  • Fixed: No enemies on Torment after level 50.

  • BalanceDifficulty balance fixed
  • Fixed: Only the recently spawned enemies go to the hero.

  • Performance improvement on pathfinding (+4-5 FPS)

  • Fixed: Legendary notifications UI overlapping.

  • Fixed: Giant slime is attacking enemies instead of running away from the hero.

  • ChangeEnergy ball sound changed.
  • BalanceExplosive mine time difference between mine throw reduced to 0.5 from 1.

Source

Steam News / 17 February 2024

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